You know, I gave the whole 48 hours thing a thought and I figured.... if we could do them everyday, the game -would- become nothing but a very quick leve grind.. Slowing down leveling progress isn't -that- bad.
Besides, 48 hours doesn't mean you can't do them for 2 days. It means you can do them every other day. so one day levequests, one day storyline quests, add gathering and crafting to that and most players will have things to do. Add roleplaying on top of it and we're pretty much set.
As far as the whole mana regen goes... what's the big deal?
Go to the aetherite and you're full. Don't tell me you can manage to completely run out of MP's during a single levequests, I won't believe it. Most mages don't even have time to cast because the melee guys get the enemies down too quick.
Market Wards are cool, but they take way too much time to browse, yes. However, I personally love the idea. Auction Houses are terrible. They make things easy, but they also make it easy to send the whole economy to hell. Market Wards would balance that, if only they made it lag less.
Besides, 48 hours doesn't mean you can't do them for 2 days. It means you can do them every other day. so one day levequests, one day storyline quests, add gathering and crafting to that and most players will have things to do. Add roleplaying on top of it and we're pretty much set.
As far as the whole mana regen goes... what's the big deal?
Go to the aetherite and you're full. Don't tell me you can manage to completely run out of MP's during a single levequests, I won't believe it. Most mages don't even have time to cast because the melee guys get the enemies down too quick.
Market Wards are cool, but they take way too much time to browse, yes. However, I personally love the idea. Auction Houses are terrible. They make things easy, but they also make it easy to send the whole economy to hell. Market Wards would balance that, if only they made it lag less.