Ellion Wrote:Interesting, never heard of this in the game so far. However, it is correct to say that the casters are following a bit behind in skill-ups, their damage is burst so that's less casting and as already stated they have more involvement in group enhancement than ever.
This. Even when duoing I can barely make enough actions to get any SP. If we're fighting really hard mobs and I try to cast a bunch all I get for my trouble is killed, not rank ups. It's a really effed up mechanic. I'm sure they did it so Mages won't out-scale Melee but it seems like a REALLY STUPID design choice to #1: Make the "healers" skill up slower than the tanks and #2: Make Protect, Shell and Raise mid to high level skills for Conjurer. It's like they want us to spend all of our time sitting around with death debuffs.
Though I can't say I blame the players for exploiting, given how rubbish the combat experience is at the moment....
thank god for patches.