Nathan signed up for the Adventurer's Guild in Gridania as a matter of course after setting out on his own. He very rarely takes on any duties; rather, membership in the guild keeps him in good standing in the major taverns of the three allied nations, which is precisely what he wants the guild for in the first place.
His other martial skills - archery and good ol' fashioned brawling - were learned through his old troupe, through hunting, defense and mentorship therein.
His other martial skills - archery and good ol' fashioned brawling - were learned through his old troupe, through hunting, defense and mentorship therein.
"But in the laugh there was another voice. A clearer laugh, an ironic laugh. A laugh which laughs because it chooses not to weep."