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Patch 3.2 News and Previews - Feb 23! (Update Feb8)


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Patch 3.2 News and Previews - Feb 23! (Update Feb8)
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Warren Castillev
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#136
02-09-2016, 09:37 AM
(02-08-2016, 07:36 PM)Momo Wrote: Warren...just no.  I will accept any of the FFCC except the first, please tell me you mean not the first FFCC...please.

I want that bug mount sooooo damn bad...I am kinda confused oh it walks...it has a shell on the front bottom is that like...a wheel or something?  Just how?

Still want it doh...ICly too...

The first Crystal Chronicles was one of the best games of that entire console generation. Anyone who says otherwise never played it in co-op!

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#137
02-09-2016, 09:50 AM
The Feast will not take into account morale or materia. Food and potions can't be used.
Zhexos Wrote:Greetings fellow PvPers,

We have some additional details regarding The Feast to share with you.

During the Letter from the Producer LIVE, we mentioned that only the opposing team can pick up medals that are dropped from your teammates. However, in situations where the medals are not picked up within a certain amount of time, then they will be returned to their owner.

As The Feast will be played with an item level sync it will be treated the same as Seal Rock, where morale and the effects of materia will not be taken into account. Additionally, in order to open it up to a wider range of players, consumable items such as food and potions cannot be used.
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#138
02-09-2016, 09:52 AM
Why does Morale exist again...? It's only active in Wolves' Den, right?

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#139
02-09-2016, 10:08 AM
(02-09-2016, 09:52 AM)Warren Castille Wrote: Why does Morale exist again...? It's only active in Wolves' Den, right?
They tried to make PVP special when Wolves' Den was actually cool. Then Frontlines was dropped and they dropped morale to make it 'even' playing field so that anyone who hadn't done Wolves' Den could jump right in.
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#140
02-09-2016, 10:24 AM
(02-09-2016, 10:08 AM)Kage Wrote:
(02-09-2016, 09:52 AM)Warren Castille Wrote: Why does Morale exist again...? It's only active in Wolves' Den, right?
They tried to make PVP special when Wolves' Den was actually cool. Then Frontlines was dropped and they dropped morale to make it 'even' playing field so that anyone who hadn't done Wolves' Den could jump right in.

Oh, yeah. I was more wondering why they bother leaving it in the game when their entire design of PVP has moved away from using it.

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#141
02-09-2016, 10:52 AM
(02-09-2016, 10:24 AM)Warren Castille Wrote:
(02-09-2016, 10:08 AM)Kage Wrote:
(02-09-2016, 09:52 AM)Warren Castille Wrote: Why does Morale exist again...? It's only active in Wolves' Den, right?
They tried to make PVP special when Wolves' Den was actually cool. Then Frontlines was dropped and they dropped morale to make it 'even' playing field so that anyone who hadn't done Wolves' Den could jump right in.

Oh, yeah. I was more wondering why they bother leaving it in the game when their entire design of PVP has moved away from using it.
They'd probably break something.

I'm pretty sure they've mentioned a New Wolves' Den after The Feast is implemented but I could be remembering incorrectly.
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#142
02-10-2016, 08:50 PM
I actually find PvP in this game to be quite a lot of fun. It has it's flaws, though, so I'm hoping this new mode will address them and have more lasting power than the PvP content that came before it. I'd be a lot more willing to sign up for PvP on a more frequent basis if not for the current queue times, GC restrictions and the age old predicament of losing constantly as Adders only to see them get a lucky winning streak the moment I switch to Flames or Maelstrom.

That they're making PvP more competitive with meaningful rewards and 'seasonal' ranks should help counter the risk of stagnation though.
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#143
02-10-2016, 08:54 PM
(02-10-2016, 08:50 PM)Graeham Wrote: I actually find PvP in this game to be quite a lot of fun. It has it's flaws, though, so I'm hoping this new mode will address them and have more lasting power than the PvP content that came before it. I'd be a lot more willing to sign up for PvP on a more frequent basis if not for the current queue times, GC restrictions and the age old predicament of losing constantly as Adders only to see them get a lucky winning streak the moment I switch to Flames or Maelstrom.

That they're making PvP more competitive with meaningful rewards and 'seasonal' ranks should help counter the risk of stagnation though.

I uh... stopped playing over a year ago in pvp cause the queue times for me got insane. Then the one time I got a queue I got reamed on when I said I didn't know how to do one of the new types of frontlines? Several of us in one alliance said we didn't know what to do. Go where? Etc. Nothing was said except 'you dumb fuckers costing us the game. why the fuck aren't you doing this shit right.' /shrug

I tried and died a bunch of times xD;
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#144
02-10-2016, 08:55 PM
(02-10-2016, 08:50 PM)Graeham Wrote: I actually find PvP in this game to be quite a lot of fun. It has it's flaws, though, so I'm hoping this new mode will address them and have more lasting power than the PvP content that came before it. I'd be a lot more willing to sign up for PvP on a more frequent basis if not for the current queue times, GC restrictions and the age old predicament of losing constantly as Adders only to see them get a lucky winning streak the moment I switch to Flames or Maelstrom.

That they're making PvP more competitive with meaningful rewards and 'seasonal' ranks should help counter the risk of stagnation though.
I like the PVP as well, but as Kage says the queues are horrible. 

It should be fast queues for a couple months at least. Maybe I'll finally get my Seal Rock coat.

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#145
02-10-2016, 09:05 PM
(02-10-2016, 08:55 PM)McBeef© Wrote: It should be fast queues for a couple months at least. Maybe I'll finally get my Seal Rock coat.
I'm still 10 wins away from my War Steed Sad
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#146
02-10-2016, 09:07 PM
(02-10-2016, 09:05 PM)Kage Wrote:
(02-10-2016, 08:55 PM)McBeef© Wrote: It should be fast queues for a couple months at least. Maybe I'll finally get my Seal Rock coat.
I'm still 10 wins away from my War Steed Sad
It is a good horse.

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#147
02-11-2016, 09:14 AM
Here is the link the the new Alex & Tomestone gear. I was hoping DRG was going to be Shiva, but I have to admit the Garuda gear looks amazing.

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#148
02-11-2016, 11:02 AM
I'm calling it.
Tank: Titan. Maybe Ravana?
Healer: Shiva.
Monk: Ifrit.
Ninja: Leviathan.
Dragoon: Garuda.
Caster: Ramuh.
Ranged: Bismarck...?
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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#149
02-11-2016, 11:40 AM
Tank looks like Bahamut in that link

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RE: Patch 3.2 News and Previews - Feb 23! (Update Feb8) |
#150
02-11-2016, 11:45 AM
(This post was last modified: 02-11-2016, 11:45 AM by Telluride.)
Ok, this is all I can see right now: (spoiler for image size)

I knew goblin cheese was kind of nasty, but...

Show Content
Spoiler

[Image: finalfantasyxiv_07_cs1w1_x720.jpg]

[Image: deadpool-header-3.jpg]


I can't unsee this.

"But in the laugh there was another voice. A clearer laugh, an ironic laugh. A laugh which laughs because it chooses not to weep."

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