(01-13-2014, 03:38 PM)LiadansWhisper Wrote:(01-13-2014, 03:02 PM)Jomoru Wrote: Not really use of Alignments is more a hinderance than anything else, because unlike D&D Eorzea doesn't have morality as a physical law. Â In D&D one can say out right certain things are good certain things are lawful but without those bases alignments become arbitrary arguments.
Instead you can make a much more simple basis. "My character values this" What does it mean to value justice? Does it mean you need to do horrible things to horrible people? What does it mean to value justice and Mercy? What does it mean to value nations or Eorzea or race or family. These things make a code. These things make a character and they are far more useful than saying something like "lawful Good"
Well, you're completely entitled to your opinion, it's just one I don't share. Â While I agree that Lawful Good is a really difficult (possibly impossible) Alignment to play in this setting, there are plenty of other Alignments that can provide a nice starting point from which to fully flesh-out your character.
Remember, Alignments are just a lodestone that points you in a particular direction. Â They aren't shackles that bind you in place. Â
This. And people tend to forget that, even in D&D, a character's alignment can and often does change with his/her experiences. It's just a convenient two-word phrase that can (often fairly accurately) describe your character's ethos.
Yvelont Navarre
Parn Paparn
IC Blog for Yvelont: http://never-your-pawn.tumblr.com
OOC Blog: http://navarre-again.tumblr.com
Parn Paparn
IC Blog for Yvelont: http://never-your-pawn.tumblr.com
OOC Blog: http://navarre-again.tumblr.com