I shall comment upon this thread when everyone moves to Ishgard, be that with the 2.5 part 2 patch or with 3.0
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Showing and Bowing to Authority |
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RE: Showing and Bowing to Authority |
02-12-2015, 01:56 PM
Mostly wanting some lore though it seems to operate on feudal/medieval Europe law for the most part with religious decrees superseding all.Â
But also I want to hold off because despite Orrin's position as a nobility and a Dragoon, he's been in Ul'dah this entire time and this has jack all power/influence. Especially because he doesn't want to pull nobility rank publicly and thus be considered some sort of ambassador or whatever..would be problematic for his movements outside Ishgard's borders. I mean he definitely throws his weight around when and if it comes to dragons. but any real sort of authority play, especially authority in a nation where death sentence is so common that a knight can go "Well there goes another heretic off witchdrop" will have to be commented upon when it finally actually happens. Who knows. maybe Ishgard will be a ghost town for RP because of how overbearing it is |
RE: Showing and Bowing to Authority |
02-12-2015, 07:50 PM
(This post was last modified: 02-12-2015, 07:51 PM by Kellach Woods.)
(02-12-2015, 12:13 PM)Sounsyy Wrote: Your guess is as good as mine. My personal hope is that eventually SE will release lore or a questline or something about the Gelmorrans and the Duskwight and explain some of the intricacies of the Pact of Gelmorra. But honestly, it looks like the lore team is trying to sweep most of Gridanian history under the rug. (Maybe there's a Gridanian Arbiters of Truth league trying to hush up Gelmorra LOL) Like... in 2.0 there's no mention of Wildlings. Only very scant mentions of Woodsin, and I think Greenwrath is only brought up like twice. Once in the MSQ dealing with the Ala Mhigans in Quarrymill and once in the WHM questline. And you never see an Elemental anymore. There's the whole "Elementals were weakened in the Calamity" deal, which is understandable, since they are beings of the planet's aether... but jeez, they've been around since Creation, you'd think they could handle themselves since this is definitely not the planet's first Calamity. (Is it obvious I don't like 2.0's decimation of lore?) That's what I meant by that. Ripe for abuse on both sides, especially if it's known that these two specific peoples (and I'd wager it's ONLY Duskwights and Keepers that have links to those back then) have a sort of "exemption" from the Gridanian laws (though not the laws of the forest, which look like they are unwritten.) Pretty much would "justify" (in a OOC sense) the blatant Gridanian racism. |
RE: Showing and Bowing to Authority |
02-12-2015, 10:21 PM
I've only 'gotten' the badge out, as it were a couple of times, and it's never been to impose any authority, never once tried to arrest someone, etc, despite what someone told my then FC leader.
It's always been a, 'can i be of assistance' sort of matter, or 'advising people to take a fight outside of the Quicksand cause I'm off duty and trying to enjoy my drink.' Aduu Avagnar, The Wanderer: Wiki
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RE: Showing and Bowing to Authority |
02-12-2015, 10:40 PM
(This post was last modified: 02-12-2015, 10:42 PM by Cato.)
I've always felt that it's very important for anyone role-playing an authority figure to adhere to a very specific rule: namely that they'll never try and get someone else's character to abide by consequences that they themselves aren't prepared to go through with.
All too often I've seen people portraying authority figures pushing for criminals to be punished IC yet when it comes to accepting some consequences for their own character they make awkward excuses as to why they can't go through with it and typically get their buddies to back them up on an OOC level. Let's assume that X and Y are role-playing together. Y is a pick-pocket and accepts being thrust in jail for stealing from a noble passing through a market. Later on, however, X is found out to have turned a blind eye to some shady thugs which led to a brief increase in crime elsewhere in the city! Someone else thinks that this would make a pretty cool storyline...yet despite X's eagerness to allow Y to go through with the consequences of their actions X isn't willing to go through with any himself. ...hopefully what I just wrote made sense, especially since it's currently 2:42am and I haven't slept yet. What I'm getting at, though, is that more people role-playing authority figures need to be able to compromise and take what they dish out when and where it's relevant. It's the least you can do if you're going out of your way to put your character in a position above many other people's characters. I don't believe in equality in role-play (it'd be boring if every character was the same) but if you're going to embrace a role that carries weight then what I outlined above should be taken into consideration at every turn. |
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