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Aether — How's it work and how do your characters use it?


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Aether — How's it work and how do your characters use it?
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K'nahliv
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RE: Aether — How's it work and how do your characters use it? |
#16
02-19-2015, 01:31 PM
Put plainly, none of my characters use or manipulate aether in any way. I don't know much about it but I'm not interested in non-mages using anything of the sort, personally.

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RE: Aether — How's it work and how do your characters use it? |
#17
02-19-2015, 02:03 PM
(This post was last modified: 02-19-2015, 04:42 PM by Sounsyy.)
I'm late! Looks like your questions have been answered so I'm just gonna drop some lore on the subject of aether and those who use it.

So, as has already been said, aether is the life force of the planet and every living thing on it. It makes up all things and is the source of all magic. Eorzea has the greatest concentration of this aether because it is home to Lake Silvertear, the fount of all aether (and water) on the planet. There's a pretty real Garden of Eden comparison to be made to Eorzea. But really this is why Eorzea has developed many diverse schools and magical talents throughout history. Not to say magic is not possible outside of Eorzea, but it is certainly much less common.


On the subject of Magi and how they use their aether, I'll quote myself from this post:
Show Content
Spoiler
(01-01-2015, 02:09 PM)Sounsyy Wrote: Something to note, conjury is not the same thing as white magic. Thaumaturgy is not the same as black magic. The methodology of Arcanima is closely related to Scholar and Summoner, but also note that these are also three different magicks from three different time periods.

Summoning was a magic practiced and perfected by the ancient Allagans 5000 years ago. It was likely the forefather of modern day Arcanima. Summoners would draw upon the absorbed spirit of defeated Primals of eld and conjure an essence or Egi of that Primal which had been bent to the caster's will.

Scholar, unlike its Summoning and Arcanima relatives is actually less a summoning art. Scholars created strong bonds with an Elemental-like creature called a Fairy or Fae. Also unlike Summoners and Arcanists, the Scholars of Nym focused on restorative magics and drew upon their own skills and the magicks of their Fae to cure their allies. However, after the plague befell Nym, the Scholars lost their ability to communicate with their Fae and evoke their magicks and Scholar was lost for the next 1600 years.

Arcanima is likely descendant from bits of Summoning and Scholarly magic. Like their predecessors, Arcanists draw and channel their magic through geometric shapes and patterns aided by specialized inks which amplify their energies. Using their own aether, Arcanists can call forth a Familiar called Carbuncle to aid them, likely left over from Summoning days.

Thaumaturgy is believed to be the original form of magic of the 5th Astral Era, close to 3000 years ago. Thaumaturgy draws from the caster's own aether and focuses the spell through a gemstone medium to cast. Over the centuries, Thaumaturgy took a dark turn and became a magic focused upon death. Skilled wielders of the magic were able to do incredible things, such as return people from Thal's realm. When Ul'dah and Sil'dih rose from the ashes of Belah'dia, Thaumaturgy took on the duality of the Traders, Nald'thal, and became the study of life and death. The religious Order of Nald'thal was formed with the belief that by using Thaumaturgy to more deeply understand Death, they might better be able to understand and appreciate Life.

Black Magic, by contrast, is actually a technique, not a true form of Magic. In the early years of the 5th Astral Era, a young Magi named Shatotto wished to further the limitations of Thaumaturgy, but was ultimately unable to perform the magicks she wished to due to her own limited aether supply. So she devised a method to curb the Lifestream and draw upon the aether of the planet instead of her own. This technique was coined "Black Magic" as it killed the land around the caster, but it afforded Shatotto unlimited power and paved the way for the War of the Magi centuries later. By the time the War of the Magi broke out at the end of the 5th Astral Era, Black Magic was capable of many incredible feats - bringing down stars, animating inanimate objects, and tearing holes in our Physical Plane, opening a portal to the Void and drawing forth unimaginable demons upon the world. However, by the end of the War, Black Mages had drained the world entirely of its aether and had nearly killed the planet. Because of this unlimited destructive force, Black Magic was forbidden and strictly outlawed.

White Magic or Succor is the magic of the Elementals. Around the middle of the 5th Astral Era, it was gifted to the Amdaporians to balance the destructive power wrought by Shatotto's Black Magic. These Amdaporians were tasked with restoring what Black Magic destroyed. For many years, this balance persisted, but as Black Mages sought greater and more powerful spells, White Mages stretched the limits of their power and the War of the Magi broke loose, bringing irreparable harm to the planet and the Twelveswood. Furious, the Elementals summoned a great flood which washed the taint of the Magi from the planet and grew the Twelveswood up and around the lost city of Amdapor so that its magic would never be recovered. For 1000 years White Magic was lost to the world, until the Elementals birthed the Padjal race from the Gelmorrans and filled them with the blessing of Succor. These Padjal protected and restored the Wood with their power and lead the new Gridanians into an age of peace with the Wood.

Conjury is the youngest form of magic, born only 500 years ago during the time of Gelmorra. After the 5th Umbral Era had ended and the survivors made their way back to the Twelveswood, they found their way blocked by thick trees and angered Elementals. So the Elezen dug beneath the forest and lived in caves for a 1000 years, trying to make peace with the Elementals above and live within the Wood once more as they did in the time of Amdapor. Now, during this time, Hyur began flocking to Eorzea in great migratory waves, causing wars between the Hyur and Elezen races all across Eorzea. However, when the Hyur attempted to enter the Twelveswood, the Elementals forbade them egress as well. Looking past their racial differences, the Elezen of Gelmorra welcomed the Hyur with open arms. It is believed this act of goodwill and fellowship is what compelled the Elementals to reconsider their stance. The Elementals sent Moogles to communicate with the leaders of Gelmorra and teach them a way to communicate with the Elementals. The magic the Moogles taught the Gelmorrans became known as Conjury, the ability to manipulate the aether in nature using concentration and meditation. This magic birthed the first Hearers, men who could hear the will of the Elementals.

Each person has their own varying but limited amount of personal aetherial stores inside their body, and per the 2.0 THM questline, seems to be a birth trait, not something one could improve upon during their lifetime. For Thaumaturges and Arcanists, who use their own aether to fuel their spells, this can be dangerous for them if they overexert themselves with more powerful or ambitious spells or attempt to cast magic for extended periods of time, such as in a battle setting.

Furthering on the subject of personal aether constraints, I saw teleporting got brought up, so I'll link a useful lore post on Teleport Lore. The gist is that anyone and everyone can learn to use an aetheryte (with practice) however, a majority of people do not have overwhelming aetherial stores or the fortitude to withstand multiple teleportations in short succession, so most people use them sparingly.

--

On the subject of my own character - Sounsyy has very limited aether reserves. She has absolutely no magical talent and aetheryte travel makes her incredibly ill, so she avoids it at all costs. After barely surviving the Battle of Carteneau, Sounsyy suffered some severe aether sickness from being wounded in such close proximity to the Elder Primal and all the death He wrought. So that incapacitated her for a while and she's still in the long process of recovering. All that said, she doesn't really like aether being used on her for healing, though she tolerates it. She has an irrational fear that she's going to get sick again from it.


Hope this helped! ^^ Feel free to ask if you have more questions! I'm going to leave a couple related lore clippings in the Spoiler below to peruse at your leisure.

Show Content
MOAR LORE
Erik Wrote:I shall tell you yet again of the study of aether. As I laboriously explained, aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible to the senses of man. When a living thing dies, the aether comprising its life is released. It has been learned that when this discharge takes place, a portion of that aether remains, lingering in the physical world. No doubt you have come across aetherial crystallizations in the course of your travels. All scholars now agree that these are the physical manifestations of great concentrations of aether.

I have a theory, however, that they are not the only such manifestations. Allow me to give you an example even you can understand - that of ghosts, spirits, disembodied souls. Apparitions of the deceased come back to haunt and generally unnerve us? False! These are nothing more than the luminescent glow of aether in the atmosphere. It is possible, though highly unlikely, that you are asking yourself why a portion of the aether remains.

Right, well, the amount of aether that can shift between the physical and aetherial realms in any given instant is limited. I call this the aetherial threshold. Any aether present in excess of that threshold is left behind. The more violent or dramatic the loss of life, the greater the amount of inner aether released to take the form of crystals or remain imperceptibly in the atmosphere. And you surely recollect the scene I identified as the most apt to produce such violent deaths? On the field of battle! It stands to reason, therefore, that through the aetherial measurement of such sites, I will be able to reconstruct details of the wars waged upon them. And that, Sounsyy, is why this military historian has a deeply vested interest in the subject of aether.


Erik Wrote:My dear, poor Sounsyy. What you do not know about Silvertear Falls could fill a book. And has - multiple times over, I'm sure.

TRY ME, ERIK!!

Erik cont. Wrote:Since ancient times, the Falls and the region of Mor Dhona in which they are located have been believed to be the seat of a great spiritual energy, as less advanced peoples are wont to call it. So old are these beliefs that the tomb of Xande himself, the first emperor of Allag, was built deep beneath the surface of Mor Dhona, in the hope that the mystical power which resided under the lake would raise him from the dead. Oh, there are any number of legends and myths surrounding the place. I think the oldest and most widely known would have to be that of the dragon of the Falls. I do not claim to be a folklorist, but I can certainly provide the general tale.

There was the birth of Althyk, god of time among the Twelve, and in turn, His younger sister Nymeia, goddess of fate. And then there was water, and through it Silvertear FAlls came to be at the center of all that was. Here was the source not only of water, but the fount of all magic as well. Now, when water came into being, so too did the great dragon Midgardsormr. Brother Time and Sister Fate, fearing the Falls might fall into the hands of evil, ordered Midgardsormr their protector and warden. Much later, with the arrival of man, would Midgardsormr be worshiped as the guardian deity of Silvertear Falls.

Have you been to Silvertear Falls, Sounsyy? Or are you as untraveled as you are unread? Have you gazed upon the enormous dragon corpse, frozen as a statue with wings outspread? If you have, you have gazed upon Midgardsormr. That tragedy is but ten years old. After invading my home of Ala Mhigo, the Garleans launched a fleet of airships led by the monstrosity Agrius. They flew for Silvertear Falls, knowing them to harbor the greatest concentration of aether. And then, as those horrific instruments of evil loomed overhead, casting the dark shadow of death, the surface of the lake suddenly parted and burst skyward as Midgardsormr emerged to defend his waters.

The battle between Midgardsormr and the Agrius has since come to be known as the Battle of Silvertear Skies. The dragon fought with divine strength and purpose, and after a fierce and grueling struggle, succeeded in bringing down the airship. As it fell into the lake, the impact caused the ceruleum onboard to detonate, and Midgardsormr was killed, his corpse charred black in the conflagration. The structure formed by the wreckage of the Agrius and the entangled remains of Midgardsormr is now called the Keeper of the Lake. For many religious and mythological enthusiasts, it stands as proof of the existence of the gods. For most people, however, it servers as a grim reminder of the horrific, dare I say deicidal, power of Garlemald.

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RE: Aether — How's it work and how do your characters use it? |
#18
02-19-2015, 02:22 PM
(02-19-2015, 02:03 PM)Sounsyy Wrote: <snip>
SO. MUCH. LORE.

EEEEE... I'm going to enjoy reading this very much. Thank you so much! <3

And thanks to everyone else! Y'all rock!
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RE: Aether — How's it work and how do your characters use it? |
#19
02-19-2015, 02:58 PM
One note about the fairies of scholars, it was confirmed in the vegas lore psnel that they are summondd in a similar manner to carbuncles.

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RE: Aether — How's it work and how do your characters use it? |
#20
02-19-2015, 03:34 PM
(02-19-2015, 01:05 PM)Inessa Hara Wrote: void magics

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(02-19-2015, 01:05 PM)Inessa Hara Wrote: The only time that you would need extensive studies is if you were using Black Mage powers or if you were summoning a greater voidsent.

Back during the 5th era, during the fall of amdapor and during the great war of the magi, a master void magician, who new the most about void magics, summoned the Voidsent Lord Diabolos and pretty much ripped a hole into Amdapor before it got sealed away.

Wanted to clarify this post.
The War of the Magi was between White, Black, and Scholarly Magicks. Black Mages of the time were capable of incredible magical feats, including, but not limited to, opening Voidgates. The instance you are referring to is the battle before Amdapor fell to the Black Mages when said Black Mages opened a massive Voidgate allowing one of the Voidkings, Diabolos, into our world. Shortly before the Amdaporians were all slaughtered, the White Mages were able to seal the gate.

There's a similar story for Nym, where the Black Mages unleashed Mahisha upon the Nymians. After suffering massive casualties, Mahisha was defeated and the Black Mages repelled from Vylbrand.

Opening a Voidgate is likely not a feat any one, single Magi could have performed, no matter how experienced. It took four novice Black Mages to summon Barbatos (a lesser demon) and they had been studying Black Magic for 10-20 years and the rite claimed 3 of the 4 Mages' lives.

So no, if you're trying to commune with the Void as a Thaumaturge or Black Mage, it would likely take years of experience to successfully open a Voidgate without incident. The only other alternative we've seen outside of Black Magic to summon a Voidsent into this world is to ritually sacrifice your flesh, soul, and aether up to the being and become possessed by the Voidsent. We see this quite frequently in the Lambs of Dalamud cultists (who prefer to lure unsuspecting adventurers to use as the blood sacrifice), Lady Amandine from Haukke Manor, the THM questline, and to some extent Edda from the Tam-Tara storyline.

But you are correct in that having any sort of dealing with the Void is a very bad and highly illegal thing. Just the whole "Void Mage" thing is, well, not a thing. There is no form of magic which controls the Void.

Black Mages being able to open Voidgates is a byproduct of their destructive magic that has to deal with aetherdeath and the aetherial threshold being breached by their spells. They do not command the Void, nor do Black Mages draw their power from the Void. Black Mages draw their aether from the planet, however, if you're a megalomaniac Black Mage who's greatest ambition is to control infinite cosmic powers, what better source than the Beyond, right? Hence why, Black Mages usually fall into the "Void" trap.

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RE: Aether — How's it work and how do your characters use it? |
#21
02-19-2015, 03:51 PM
I know what it means. I was just being very generic because I am at work and I cant spend 30 minutes checking the lore and typing a post. Thank you for elaborating on my elaboration though, lol.

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RE: Aether — How's it work and how do your characters use it? |
#22
02-19-2015, 04:19 PM
(02-19-2015, 03:51 PM)Inessa Hara Wrote: I know what it means. I was just being very generic because I am at work and I cant spend 30 minutes checking the lore and typing a post. Thank you for elaborating on my elaboration though, lol.

There's a difference between "generic" and "incorrect." Call it what it is.

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RE: Aether — How's it work and how do your characters use it? |
#23
02-19-2015, 04:21 PM
(02-19-2015, 04:19 PM)Warren Castille Wrote:
(02-19-2015, 03:51 PM)Inessa Hara Wrote: I know what it means. I was just being very generic because I am at work and I cant spend 30 minutes checking the lore and typing a post. Thank you for elaborating on my elaboration though, lol.

There's a difference between "generic" and "incorrect." Call it what it is.
I wasn't being incorrect. I know what I was talking about, I just did not have the time to make a really long post.

Regardless, lets drop this. No point in starting fights in someone's thread.

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RE: Aether — How's it work and how do your characters use it? |
#24
02-19-2015, 04:27 PM
(02-19-2015, 04:21 PM)Inessa Hara Wrote:
(02-19-2015, 04:19 PM)Warren Castille Wrote:
(02-19-2015, 03:51 PM)Inessa Hara Wrote: I know what it means. I was just being very generic because I am at work and I cant spend 30 minutes checking the lore and typing a post. Thank you for elaborating on my elaboration though, lol.

There's a difference between "generic" and "incorrect." Call it what it is.
I wasn't being incorrect. I know what I was talking about, I just did not have the time to make a really long post.

Regardless, lets drop this. No point in starting fights in someone's thread.

If you don't have the time to expound upon something, don't post something half-baked. There's no such thing as a void mage, there was no "master void magician" and stating things that are factually incorrect in a thread asking for lore is irresponsible.

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RE: Aether — How's it work and how do your characters use it? |
#25
02-19-2015, 04:39 PM
(02-19-2015, 04:27 PM)Warren Castille Wrote:
(02-19-2015, 04:21 PM)Inessa Hara Wrote:
(02-19-2015, 04:19 PM)Warren Castille Wrote:
(02-19-2015, 03:51 PM)Inessa Hara Wrote: I know what it means. I was just being very generic because I am at work and I cant spend 30 minutes checking the lore and typing a post. Thank you for elaborating on my elaboration though, lol.

There's a difference between "generic" and "incorrect." Call it what it is.
I wasn't being incorrect. I know what I was talking about, I just did not have the time to make a really long post.

Regardless, lets drop this. No point in starting fights in someone's thread.

If you don't have the time to expound upon something, don't post something half-baked. There's no such thing as a void mage, there was no "master void magician" and stating things that are factually incorrect in a thread asking for lore is irresponsible.

So the basic concept of a void mage is... null and void, then?

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RE: Aether — How's it work and how do your characters use it? |
#26
02-19-2015, 04:57 PM
(02-19-2015, 04:27 PM)Warren Castille Wrote:
(02-19-2015, 04:21 PM)Inessa Hara Wrote:
(02-19-2015, 04:19 PM)Warren Castille Wrote:
(02-19-2015, 03:51 PM)Inessa Hara Wrote: I know what it means. I was just being very generic because I am at work and I cant spend 30 minutes checking the lore and typing a post. Thank you for elaborating on my elaboration though, lol.

There's a difference between "generic" and "incorrect." Call it what it is.
I wasn't being incorrect. I know what I was talking about, I just did not have the time to make a really long post.

Regardless, lets drop this. No point in starting fights in someone's thread.

If you don't have the time to expound upon something, don't post something half-baked. There's no such thing as a void mage, there was no "master void magician" and stating things that are factually incorrect in a thread asking for lore is irresponsible.
Back. Now I can finally defend myself a little.

Okay, yes, there is no such thing as a void mage. it is something I conjured up to help identify people who screwed around with void magicks.

Second,  I am wrong about one person being able to summon Diabolos.

Thirdly, I am NOT wrong about people being able to summon minor voidsent. In the 2.0 Gladiator questline, one of the opponents you fight on the last gladiator quest summons a lesser voidsent by himself.

Now its cleared up. Your welcome.

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RE: Aether — How's it work and how do your characters use it? |
#27
02-19-2015, 05:03 PM
[moderator hardhat]

Oi. Back on-topic. Quit barking at each other.

Dankeschön.

[/moderator hardhat]


EDIT: That'd be a spelling error, not a grammar error.

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RE: Aether — How's it work and how do your characters use it? |
#28
02-19-2015, 05:14 PM
(This post was last modified: 02-19-2015, 05:42 PM by Gaspard.)
[Grammar Nazi Objection!]

Dankeschön
[/Grammar Nazi Objection!]

Spelling Nazi sounds kinda stupid though

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RE: Aether — How's it work and how do your characters use it? |
#29
02-19-2015, 05:39 PM
I'd like to butt in through all the nazis and thank those who posted all that detailed info. This has really helped me out with a few things I had in mind.

*bookmarks

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RE: Aether — How's it work and how do your characters use it? |
#30
02-19-2015, 07:32 PM
(This post was last modified: 02-19-2015, 07:38 PM by Zyrusticae.)
So I am of the mind that aether is pretty much the equivalent of the same metaphysical force used in so many fictional East Asian universes. The names change all the time - ki/chi, chakra, reiatsu, reiki, hamon, The Force, aura, so on and so forth, you get the idea - but they pretty much all function in much the same way. It's how they're used that's different. Well, that, and how much a single individual is allowed to have.

There are two things that are unique to FFXIV's incarnation of this all-encompassing energy field. The first is that it actually obeys the first law of thermodynamics - aether is not an unlimited resource, and drawing too much of it from the environment can decimate everything in the immediate vicinity. The second is the fact that entire living creatures can be created purely out of aether, bypassing the normal rules of the creation of life (i.e. fertilization, gestation, and birth for sexual creatures). I suppose I should mention that lifeforms being capable of existing purely as aether also means that brains effectively serve no purpose other than to serve as vessels of the soul, something that is obviously completely different from RL (I will brook no discourse on this!).

That being said, others have already covered the use of it in magick, so I won't go into that here. What I am interested is in the manipulation of personal aether in ways that go outside the framework of using it for destructive magicks. Most of this is extrapolation and not canon, lest anyone get confused, so if you're not interested in this sort of thing you can turn back now. Smile

So, we know that all living things have varying amounts of aether comprising their bodies. We know that thaumaturges can draw from their internal wellspring of aether to power spells (many of them incredibly destructive). It stands to reason, then, that this internal wellspring can be used to do far more than simply power magick.

Now, it could be argued that only monks really get to do this thanks to the whole 'opening the gates' thing they've got going, but I would argue that that only increases their body's natural ability to direct and move that aether at high speeds, rather than a basic requirement to be able to manipulate it at all, otherwise thaumaturgy wouldn't even be a thing. "But thaumaturgy is different!", you say. Well, yes and no. It still draws aether from the exact same place you're taking it from when you're performing your badass superpowered martial arts. It's just how it's used that's different.

I also happen to think that, given the idea that aether comprises our bodies AND our souls, that it makes sense for it to be used whenever possible. Yes, you could just as well argue that the warrior's "Inner Beast" and whatever the hell it is that dragoons do are their own, unique, self-contained ideas, but my problem with that lies in how utterly crude that take is. You're literally tacking things on top of something that is already beautiful and elegant, tainting it beyond repair. Not that Squeenix would be above such a thing, mind you, but I would hope that Koji Fox would take a more high-minded approach to this whole thing. Everything is aether, after all, so why wouldn't everything also be powered by aether? It's simple, it's intuitive, it's elegant, it is the best possible solution and best available explanation for a whole host of supernatural occurrences within the universe of FFXIV.

But again... speculation. Heavensward could very well come out with lore telling us that they really are all powered by their own thing and aether has fuck-all to do with it - I would be incredibly disappointed, but it could happen. But until someone tells me otherwise, I assume that my character, who can't cast a spell to save her damn life, is still using aether to power all of her combat moves, and that anyone else who is a competent combatant is doing the same (ESPECIALLY martially-inclined Lalafell - I'm sorry, but small size is NOT an advantage in CQC).

Note that it doesn't have to be a huge and obvious effect with flashy lights and everything - that aether manipulation could be happening in extremely subtle fashions that directly influences the outcome of combat, and no one in-universe has to acknowledge it because it's a matter of course, i.e. it works on a subconscious level.

And that's my 200 gil. Take it or leave it. Smile
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