(06-02-2015, 11:40 AM)Aaron Wrote: A level 10 was just to unlock it. Im saying though is every long standing player had to suffer at least 1 1 - 50 grind. Why would a new player suddenly be able to just do a 30 Â - 60 and avoid the other 30 levels altogether? That's unfair to the people who grounded all those levels before when they coulda just waited to buy HW, get a 30 - 60 and be in Ishgard with a "lol fuck you" to everything pre 3.0
SE Kinda chose, though, to have the three new classes available 1) only to existing and well-established players (I.E. beat the MSQ up to 2.55), and 2) Starting at 30 and not 1.
The point IS that they are specifically targeting the expansion much, much more for giving existing players more to do than attracting new ones.
However, SE is using certain things to advertise this expansion to the public, and those things - new classes, new race, flying mounts - are largely unavailable to someone who hasn't ground through the game yet, with the new race MAYBE being the exception. This is their choice and their market. What some of us are saying, though, is that it would be more fun and make more financial sense for a little more of the new stuff to be available at least to play with for newer players, and those returning who haven't played since before Ninjas were added, who now will pay but will have to slog through quite a bit to get a good deal of what they paid for. Some are fine with that; others just wanna fly those griffins and use those shotguns and 2-handed swords and tarot card magics they forked out money to get.
And don't think for a moment that you won't see many people coming back who haven't played since ninjas were introduced. I personally know three people from my own old gaming circles who JUST this week are getting back into the game, after a long hiatus, because The New Stuff looks neat.
"But in the laugh there was another voice. A clearer laugh, an ironic laugh. A laugh which laughs because it chooses not to weep."