Hello everyone, I've been scrounging the lore forums and things for some time now. I'm fairly new to the game and trying to create my first character I have a particular idea I want to run with but I'm unsure of how to do it plausibly in the FFXIV universe as well as how I can implement it or if the plot device really isn't worth my time.Â
So my situation here is I'm wanting to play a knight from the Dragonsong war, laid off dragoon situation all that good noise. I want her to have sustained an injury along the later half of the war and been on the mend for the remainder of it. I was hoping I could plausibly give her an injury in an arm or a leg that at times causes her pain or even gives her a slight limp. She's stubborn and still fights because it's what she knows she is skilled at and the like but I want this to actually be an injury that has the capability of hindering her but still allowing her to do things? Perhaps it could be a constant pain of sorts that she requires frequent healing for or certain conditions that will allow the pain to subside for a time being but still hinders her combat skill (aka; limited jumping, sprinting).
I know aether/magic healing takes time no matter what, but essentially what are some things I can do to make it permanent/at least a hindrance for a while?
I guess my overall question is: Is this plausible, playable as a device to eventually give her an ultimatum down the line? Is there anything I can do to explain it better (nerve damage? Aether damage?) whatever that I can give to healers for a better idea of what they're dealing with.Â
I appreciate any and all feedback, thank you : D
So my situation here is I'm wanting to play a knight from the Dragonsong war, laid off dragoon situation all that good noise. I want her to have sustained an injury along the later half of the war and been on the mend for the remainder of it. I was hoping I could plausibly give her an injury in an arm or a leg that at times causes her pain or even gives her a slight limp. She's stubborn and still fights because it's what she knows she is skilled at and the like but I want this to actually be an injury that has the capability of hindering her but still allowing her to do things? Perhaps it could be a constant pain of sorts that she requires frequent healing for or certain conditions that will allow the pain to subside for a time being but still hinders her combat skill (aka; limited jumping, sprinting).
I know aether/magic healing takes time no matter what, but essentially what are some things I can do to make it permanent/at least a hindrance for a while?
I guess my overall question is: Is this plausible, playable as a device to eventually give her an ultimatum down the line? Is there anything I can do to explain it better (nerve damage? Aether damage?) whatever that I can give to healers for a better idea of what they're dealing with.Â
I appreciate any and all feedback, thank you : D