I like how the dudes go from chic to rough but all the girls are variations of soft facial features and big eyes.
That said, hot damn.
That said, hot damn.
Future MMO Prospects |
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RE: Future MMO Prospects |
04-07-2014, 12:17 PM
I like how the dudes go from chic to rough but all the girls are variations of soft facial features and big eyes.
That said, hot damn. |
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RE: Future MMO Prospects |
04-07-2014, 12:45 PM
That looks amazing and watch this... it'll never come stateside! x.x
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RE: Future MMO Prospects |
04-07-2014, 01:22 PM
(This post was last modified: 04-07-2014, 01:24 PM by Naunet.)
Glitchy trees and lighting aside, Black Desert certainly looks beautiful certainly looks beautiful. However, I'd be wary of a game that touts its graphics so much. All the amazing graphics in the world can't save a game from horrible mechanics. Hell, even nice combat can't save it if there's nothing to do with that combat, and/or what little there is to do is RNG-flooded and unsatisfying (hello, TERA). This is the same issue with Bless Online. Incredible graphics but by all accounts absolutely dull gameplay.
Black Desert is supposedly a sandbox-based MMO, though. So who knows. The footage at the end with the sieging of the castle reminds me of TERA's Federation patch and the horrid lagfest that was. >_< "Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven." Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki |
RE: Future MMO Prospects |
04-08-2014, 01:30 AM
(This post was last modified: 04-08-2014, 01:31 AM by ArmachiA.)
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RE: Future MMO Prospects |
04-08-2014, 03:13 AM
(This post was last modified: 04-08-2014, 03:14 AM by Clover.)
Wow @_@
The lack of character customization was what kept me away from Black Desert, but now I'm interested again. My only complains right now are: 1-Lack of hairstyles. True, you can modify the existing ones in a very deep way, but I don't personally like any of the base ones to start with. 2-Females look very Asian and cute (which I love), while males look very Western and rugged... can we have young, cute looking males as well? ._. In any case, that looks really promising, much better than Bless Online... and than anything I've ever seen, really. It's also just a beta, so I guess they'll improve it further with more hairstyles, hopefully. Thank you for sharing! Clover Blake (Hyur) / K'mih Yohko (Miqo'te) |
RE: Future MMO Prospects |
04-09-2014, 08:54 AM
(This post was last modified: 04-09-2014, 08:55 AM by Ildur.)
I doubt in depth character sliders take any more computing time than shadows or reflections. While I don't know how a MMO does it and my knowledge of the required programming skills are pretty bad, I'd wager that they just slap a very lenghty code somewhere to the character. When they appear in the vecinity, the system reads that code and models their face until they leave. This would be no different nor more lenghty than drawing armor, boots, gauntlets, helmets or a weapon. It would also not take considerable space in the server. It's just one more variable for the character. Like quests.
Don't worry about it because it's a non-issue. Shaders, reflections and textures is were all the resources will go. |
RE: Future MMO Prospects |
04-09-2014, 10:34 AM
[quote pid=83344 dateline=1397048960]
Not sure that's essential to modern gaming. [/quote] What's nonessential to you is clearly of high importance to many. While I maintain my earlier stance that a game which over-markets its graphics might be hiding an extremely thin gameplay experience, I do think that character customization is important. These are our personas, not just some pixels but characters we play often for years. For a roleplayer, the connection is arguably even deeper, and many of us appreciate the opportunity to modify our character to get them as close as possible to what we imagine in our heads. I for one spend absurd amounts of time looking at my character and others'. xD "Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven." Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki |
RE: Future MMO Prospects |
04-09-2014, 02:18 PM
We're saying the same things, Ignacious... or you're ignoring the first half of my second sentence. >_>
"Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven." Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki |
RE: Future MMO Prospects |
04-09-2014, 02:43 PM
So the problem isn't character customization per se but the focus on photorealistic graphics and engines. We can agree on that. We don't need any more shinny graphics.
I still want to repat myself: No matter how many variables you put on a nose (or character's face), it's still not the same complexity as casting shadows and rendering reflections in real time (which often means rendering the whole objects two times), textures of any size, any model or any animation. The sliders only modify the polygons already in the face, so the game had to load them anyway to draw them. Placing a face-showing helmet is probably more resource intensive because then you are giving the computer a new set of polygons to draw and textures to place on top of the model. |
RE: Future MMO Prospects |
04-09-2014, 02:45 PM
Character Creation is basically the only reason I'll start looking at a game. It's just that important to me. I dun care if other players are looking at Armi's nose, I AM. And I matter.
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RE: Future MMO Prospects |
04-09-2014, 02:57 PM
(This post was last modified: 04-09-2014, 02:59 PM by Clover.)
(04-09-2014, 10:34 AM)Naunet Wrote: I for one spend absurd amounts of time looking at my character and others'. xDHahaha, same. Also, I must say I LOVE photorealistic graphics. Good graphics and good characters are a must for me to have fun, otherwise, I don't even touch the game. Likewise, games that don't offer more than that become boring pretty fast, but at least they have still served for great RP since I was able to like the characters (Tera, I'm looking at you). I've been following Black Desert from the very first trailer that was released, since the setting and atmosphere was pretty much of my liking; I wasn't inspired by the lack of character customization, but that's changing now. However, I doubt I'm going to like it more than FFXIV because FFXIV has spoiled me good, and because Black Desert's classes are character/gender-locked, which lacks freedom. My guess is that Black Desert will be like Tera and Blade and Soul to me: I love the RP, I love the characters, yet the game is forgettable. I'm fine so long as I can play with that character creation, really *laughs*. Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te) |
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