Pretty simple one here. How much has your character changed since you first made them? Did they exist outside of FFXIV? Did they have a completely different look or personality? I'm curious!
Jacq (Joie, at the time) was a character I conceptualized come the launch of Wildstar. She was suppose to be this rough and tumble scavenging mechanic Aurin with a mouth that got her into waaay too much trouble.
However, the game kind of bombed on me. I ended up moving over to ESO. Joie was turned in to Jacqueline to better suit the setting. This is where the character took a huge swing and ended up completely taking off from the original concept. Joie is now her own complete character that I'm using for Star Citizen. She's become my desert rat space trucker with some sweeeet, sweet cybernetics.
In ESO, Jacq was a deckhand on a fishing boat. She lived for the sea and the companionship that came with living close quarters with an entire crew. She was jolly, still a tiny bit rough around the edges, but ultimately way more friendly than the original concept. She was also like 7 feet tall, golden and covered in tattoos.
Now in FFXIV, I'm trying to keep the concepts similar, but I can ALREADY see them diverging from the experiences in ESO. Jacq was a barge worker, got pulled in to the war efforts by Misericorde. Completely inexperienced when it comes to combat, magic, and almost completely illiterate. She's currently going through tons of training regiments to fix all this, slowly taking up reading and writing, and finding a love to staking out new places that she's never seen before. Her maps are quickly filling up with markers!
Looks wise, she's about 6 feet tall. A bit broader than the character model would allow. She started off looking purposely pretty plain. I wanted her new experiences and outlook on life to be a visual thing you could mark.
I'm sure there'll probably be more changes in the future, because you know... Character development. So... probably will add more in the future!
Jacq (Joie, at the time) was a character I conceptualized come the launch of Wildstar. She was suppose to be this rough and tumble scavenging mechanic Aurin with a mouth that got her into waaay too much trouble.
Spoiler: show
However, the game kind of bombed on me. I ended up moving over to ESO. Joie was turned in to Jacqueline to better suit the setting. This is where the character took a huge swing and ended up completely taking off from the original concept. Joie is now her own complete character that I'm using for Star Citizen. She's become my desert rat space trucker with some sweeeet, sweet cybernetics.
Spoiler: show
In ESO, Jacq was a deckhand on a fishing boat. She lived for the sea and the companionship that came with living close quarters with an entire crew. She was jolly, still a tiny bit rough around the edges, but ultimately way more friendly than the original concept. She was also like 7 feet tall, golden and covered in tattoos.
Spoiler: show
Now in FFXIV, I'm trying to keep the concepts similar, but I can ALREADY see them diverging from the experiences in ESO. Jacq was a barge worker, got pulled in to the war efforts by Misericorde. Completely inexperienced when it comes to combat, magic, and almost completely illiterate. She's currently going through tons of training regiments to fix all this, slowly taking up reading and writing, and finding a love to staking out new places that she's never seen before. Her maps are quickly filling up with markers!
Looks wise, she's about 6 feet tall. A bit broader than the character model would allow. She started off looking purposely pretty plain. I wanted her new experiences and outlook on life to be a visual thing you could mark.
Spoiler: show
Spoiler: show
I'm sure there'll probably be more changes in the future, because you know... Character development. So... probably will add more in the future!
“Some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new Dark Age.â€
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