As the Dragonsong War edges towards climax, factions begin to form and lone actors take the stage to turn the play towards their own ends. Â A rogue Inquisitor has decided to take matters into his own hands using lost, forbidden magics that threaten to bring the very heavens down upon Eorzea.
Introducing a new FATE-14 plot by me in the vein of Crimes Against Nature and Scales in the Sand. Â This will be a long running campaign like Verad's with no prescripted plot. Â Everyone is welcome to join.
The Hooks
My Brother's Keeper is an Ishgard central plot, and it's very easy for Ishgardians to come into it, but there's no lack of plot hooks for the other inhabitants of Eorzea. Â This plot will travel the length and breadth of the land, exploring lost ruins, fighting monsters, and engaging in political intrigue. Â So if you're a history buff, a blade for hire, or just an adventurer looking to protect the things you care about you'll fit right in.
The Themes
The central concepts of this plot are history, magic and radicalism. Insular xenophobic inquisitors, ancient sources of forgotten history and pure unstoppable magical might will be commonplace throughout My Brother's Keeper.
The Layout
Events in this storyline will be given the title and date in bold on the first line, followed by a brief description of the style of event it is likely to be in brackets. Â These are only suggestions, as it is entirely possible for a player to change a combat scene into a social one, or a tense meeting of political intrigue into a bloodbath.
The First Events
Seed Upon The Ground (Wednesday 1/6/16 9PM CST)
[Political/Social]
A cult has been forming deep in the bowels of Ishgard. Â Forgotten sons and daughters flock to this new light, cast by neither Halone nor Nidhogg. Â A riot is brewing in the Brume, and must be quelled.
1. Evangeline Primrose
2. Rhea
3. Valeera
4. Casmi Hawke
The Plenty Shall Be Forgotten (Friday, 1/8/16 9PM CST)
[Exploration/Combat]
A group of Ishgardians are looking into ancient magics on the trail of a man with dark purpose. Â They have been following in his footsteps throughout Thanalan and are now venturing into the Floating City of Nym. Â Archaeologists, dungeon explorers and adventurers are needed to insure their success.
Slots:
1. Martiallias (Reserved)
2. Jana
3. Tyonis
4. Leih'a
5. Adeya
Inquisition for Blood (Sunday 1/10/16 8PM CST)
[Social/Combat]
A quiet night in the Drunken Wench is interrupted by the presence of four figures on the hunt asking dangerous questions about dangerous people.
1. Reppu
2. Sarnai Ghal
3. Orrin
4. Alexia
Introducing a new FATE-14 plot by me in the vein of Crimes Against Nature and Scales in the Sand. Â This will be a long running campaign like Verad's with no prescripted plot. Â Everyone is welcome to join.
The Hooks
My Brother's Keeper is an Ishgard central plot, and it's very easy for Ishgardians to come into it, but there's no lack of plot hooks for the other inhabitants of Eorzea. Â This plot will travel the length and breadth of the land, exploring lost ruins, fighting monsters, and engaging in political intrigue. Â So if you're a history buff, a blade for hire, or just an adventurer looking to protect the things you care about you'll fit right in.
The Themes
The central concepts of this plot are history, magic and radicalism. Insular xenophobic inquisitors, ancient sources of forgotten history and pure unstoppable magical might will be commonplace throughout My Brother's Keeper.
The Layout
Events in this storyline will be given the title and date in bold on the first line, followed by a brief description of the style of event it is likely to be in brackets. Â These are only suggestions, as it is entirely possible for a player to change a combat scene into a social one, or a tense meeting of political intrigue into a bloodbath.
The First Events
Seed Upon The Ground (Wednesday 1/6/16 9PM CST)
[Political/Social]
A cult has been forming deep in the bowels of Ishgard. Â Forgotten sons and daughters flock to this new light, cast by neither Halone nor Nidhogg. Â A riot is brewing in the Brume, and must be quelled.
1. Evangeline Primrose
2. Rhea
3. Valeera
4. Casmi Hawke
The Plenty Shall Be Forgotten (Friday, 1/8/16 9PM CST)
[Exploration/Combat]
A group of Ishgardians are looking into ancient magics on the trail of a man with dark purpose. Â They have been following in his footsteps throughout Thanalan and are now venturing into the Floating City of Nym. Â Archaeologists, dungeon explorers and adventurers are needed to insure their success.
Slots:
1. Martiallias (Reserved)
2. Jana
3. Tyonis
4. Leih'a
5. Adeya
Inquisition for Blood (Sunday 1/10/16 8PM CST)
[Social/Combat]
A quiet night in the Drunken Wench is interrupted by the presence of four figures on the hunt asking dangerous questions about dangerous people.
1. Reppu
2. Sarnai Ghal
3. Orrin
4. Alexia