Solenne uses a combination of knife play and umbral-aspected thaumaturgy in combat. She wields bone-hilted daggers set with gems that act as foci for her spells. When she starts casting, the temperature of the air around her plummets, and her blades, clothes, and even the ground under her feet have been known to frost over. Her signature spell encases her target in ice for several minutes. This more frequently results in death by suffocation than by hypothermia. She calls it her 'ice coffin' spell.
Michaux is an archer, and he's a damn good one, but he often finds himself in close combat situations where his bow is mostly useless, assuming he even has it on him. (It's an awkward weapon to carry around all the time, so he often leaves it at home.) He carries knives but is not very skilled with them, so until recently he pretty much had to rely on dumb luck to get out of sticky situations. Now he also has magic to fall back on, but his aether reserves are fairly limited.Â
Ardenoix is a classic knight with a sword and shield. And a few knives. And some poisons. And fire spells. And he's really not above strangling his victims with his bare hands, either. Honestly, Ardenoix doesn't care how he kills you. The point is that if he wants to, he probably will.
Elinore has never technically been in combat. She's been close a few times, but she has used sleep, paralysis, or memory spells to disable her attackers. She is a precocious young mage with knowledge of a wide range of magical techniques, so she'll probably acquit herself well when she does eventually have to fight.
Tianh punches things. Sometimes she uses fist weapons. Sometimes she uses her bare fists. Her favorite strategy is to bring the fight to the ground to eliminate any height advantage her opponent might have.
Tatsu has very little combat experience. She is a young arcanist trainee with a whole lot to learn, but she can defend herself if she has to. Or more accurately, her carbuncle can defend her.
Michaux is an archer, and he's a damn good one, but he often finds himself in close combat situations where his bow is mostly useless, assuming he even has it on him. (It's an awkward weapon to carry around all the time, so he often leaves it at home.) He carries knives but is not very skilled with them, so until recently he pretty much had to rely on dumb luck to get out of sticky situations. Now he also has magic to fall back on, but his aether reserves are fairly limited.Â
Ardenoix is a classic knight with a sword and shield. And a few knives. And some poisons. And fire spells. And he's really not above strangling his victims with his bare hands, either. Honestly, Ardenoix doesn't care how he kills you. The point is that if he wants to, he probably will.
Elinore has never technically been in combat. She's been close a few times, but she has used sleep, paralysis, or memory spells to disable her attackers. She is a precocious young mage with knowledge of a wide range of magical techniques, so she'll probably acquit herself well when she does eventually have to fight.
Tianh punches things. Sometimes she uses fist weapons. Sometimes she uses her bare fists. Her favorite strategy is to bring the fight to the ground to eliminate any height advantage her opponent might have.
Tatsu has very little combat experience. She is a young arcanist trainee with a whole lot to learn, but she can defend herself if she has to. Or more accurately, her carbuncle can defend her.
Michaux Vidal - Oyuna Qestir - Tatsu Kaisuri
Arnvi Sunblade - Noriyasu Kuroda - Lucien Lemaire - Bren'li Arhys
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