Vilette's fighting style is characterised by the following:
No matter her weapon, no matter the scenario, Vilette maintains her no-frills, efficiency-centered style; focusing on committing the least amount of force necessary to end a fight.
No movement goes an ilm further than she needs; no strike powerful enough to leave her open or off balance.
With her two-handed sword, she prioritises actions that will both attack and defend in a single motion; generally preferring attacks that intercept her opponent's while setting up for a thrust.
To facilitate this, most of her strikes end before any noticeable follow-through, always ending with her sword's point aimed directly at her opponent.
This style of rapid, attack-and-defend combat tends to make facing her an overwhelming task, as Vilette's aggression seems both unrelenting and a step ahead of their defences.
In her attempt to exploit the most efficient routes of attack; Vilette is seemingly fond of the thrust, as it's the quickest, and most direct attack a swordsman can make. Many of her duels involve her jockeying for control of the 'center-line', attempting to clear whatever obstacles are between her and a thrust to her opponent's openings. Don't let this fool you, however -- Vilette is more than capable of cutting with her weapon, and does so just as frequently.
Should opponents overreact or overcommit to parrying her thrusts, Vilette will usually yield to their oncoming force, and use their momentum to power a retaliatory cut to their new openings before they can react. Some who've fought her liken this to pushing hard at a double hinged door -- if you smack it too hard, it comes around and smacks you back.
Should they parry her cuts, she slips under and positions for a thrust.
But what if an opponent doesn't overcommit? Well...
Understanding that with a two-handed weapon that her weapon is her only form of protection, Vilette will usually try to keep her blade in crossed with her opponent's, so that she can respond instantaneously to any offensive or defensive actions her opponent may take.
As such, should an opponent not overcommit to their defence, they begin to play into Vilette's game. Blades crossed and bound together, in this position, Vilette usually starts her 'dance', sliding and winding her weapon against her opponent's in a measured manner to gain superior leverage and open them up their line for thrusts.
Should her and her opponent come within grabbing distance, Vilette tends to eschew her swordplay in favour of grappling and wrestling; something that has caught several opponents off guard.
tl;dr: this bitch knows what she's doing
- Simplicity
- Efficiency
- Aggression
- Speed
No matter her weapon, no matter the scenario, Vilette maintains her no-frills, efficiency-centered style; focusing on committing the least amount of force necessary to end a fight.
No movement goes an ilm further than she needs; no strike powerful enough to leave her open or off balance.
With her two-handed sword, she prioritises actions that will both attack and defend in a single motion; generally preferring attacks that intercept her opponent's while setting up for a thrust.
To facilitate this, most of her strikes end before any noticeable follow-through, always ending with her sword's point aimed directly at her opponent.
This style of rapid, attack-and-defend combat tends to make facing her an overwhelming task, as Vilette's aggression seems both unrelenting and a step ahead of their defences.
In her attempt to exploit the most efficient routes of attack; Vilette is seemingly fond of the thrust, as it's the quickest, and most direct attack a swordsman can make. Many of her duels involve her jockeying for control of the 'center-line', attempting to clear whatever obstacles are between her and a thrust to her opponent's openings. Don't let this fool you, however -- Vilette is more than capable of cutting with her weapon, and does so just as frequently.
Should opponents overreact or overcommit to parrying her thrusts, Vilette will usually yield to their oncoming force, and use their momentum to power a retaliatory cut to their new openings before they can react. Some who've fought her liken this to pushing hard at a double hinged door -- if you smack it too hard, it comes around and smacks you back.
Should they parry her cuts, she slips under and positions for a thrust.
But what if an opponent doesn't overcommit? Well...
Understanding that with a two-handed weapon that her weapon is her only form of protection, Vilette will usually try to keep her blade in crossed with her opponent's, so that she can respond instantaneously to any offensive or defensive actions her opponent may take.
As such, should an opponent not overcommit to their defence, they begin to play into Vilette's game. Blades crossed and bound together, in this position, Vilette usually starts her 'dance', sliding and winding her weapon against her opponent's in a measured manner to gain superior leverage and open them up their line for thrusts.
Should her and her opponent come within grabbing distance, Vilette tends to eschew her swordplay in favour of grappling and wrestling; something that has caught several opponents off guard.
tl;dr: this bitch knows what she's doing