(10-14-2016, 04:11 AM)Valence Wrote: Then both will work on their thing, and the story writers will then get to work with many different places leveldesigned in a certain way for it to work as a MMO, and they will have to make the story stick and go through a general path making the player visit all those places, allowing him/her to access to all the sidequests around. Every time.
This is the impression I got as well, and it's a baffling design decision for a game that is ostensibly heavy on the story. I can at least give credit that the story writers are probably forced into a railroad and have to do their best to tie everything together as best as they can. I wish the story was given heavier weight though: I assume that Square wanted 3.0 to end with a bang so someone wrote "KNIGHTS OF THE ROUND" on a whiteboard and everyone applauded and did their best to crowbar in the Knights of the Round as early as possible.
Even so, the development process doesn't particularly excuse the story writers from being what I can only be described as incredibly wasteful with their opportunities.
One huge example of this is the dinner with Aymeric. That entire scene had a uniquely composed setting and was fully voiced with different responses from Aymeric depending on what you choose, and it was also completely worthless because the only thing Aymeric ever said is reiterate the same three things he's been saying ever since 3.1:
1). "We are grateful to the Warrior of Light."
2). "I hope Ishgard can change peacefully."
3). "Ishgard must help Eorzea."
That whole conversation was so laughably shallow, and the worst part is that the only interesting bit is in the end where the WoL is tentatively given an opportunity to define themselves to the characters outside of a nameless boss-killing plot vehicle.
No, Aymeric, I don't want you to talk to me about how Ishgard is undergoing great change (again), nor do I want to hear about how indebted people are to me (again), and no I don't want to hear about how Ishgard must repay the Eorzean Alliance (again).
We have a one-on-one conversation, the WoL and Aymeric at this point are implied to be trusted friends, but since the world offers Aymeric no conflict or real resistance, we hear nothing of it. We don't get to hear Aymeric tentatively relying on the WoL as a confidante and saying that he's unsure about his role as Lord Speaker. We don't get to hear about how Aymeric might possibly like being a politician and a people-pleaser.
We don't hear anything interesting about Aymeric at all, but he's really grateful to us and Ishgard is undergoing great change and will have to help the Alliance.
Anyway, I'm going to stop harping on this subject now, but I earnestly hope Stormblood's writing is better.