I want to lore check and op check some of the new things i'm adding to vincent's character page so if you think something's wrong or could be done better feel free to comment below Â
((This next part is just some new equipment he's gotten, along with what he's carrying, his fighting style and his weaknesses and a brief history of his ninja lineage))
Quick History of Vincent's ninja heritage...
Vincent inherited the history, or rather the clan Gekko no Kage (Moonlight Shadow), through his master Mansa Musha whom he also has taken the name of as an alias after his death. In history, the Gekko no Kage's shinobi were few but powerful, as masters could only take on one apprentice and the completion of one's training meant the apprentice had to surpass and overwhelm the his or her master. It is a trial that ends in the master's death and this practice was meant to preserve and perpetuate "elite purity" of the clan. In some instances the master, who has spent countless hours honing the skill of his/her disciple, ends up killing the apprentice in the final hour. This meant the clan's shinobi, those who were able to take on apprentices, chose their disciples wisely and trained them diligently. Disciples are chosen at a young age and training begins for however many years it takes for the apprentice to surpass his/her master. However this practice proved unsustainable over time as conflict wore on, even though many shinobi didn't strictly adhere to the code, preferring to fight alongside their disciple. Even so, continued conflict with outside forces renders "elite purity" unsustainable,eventually leaving Mansa Musha as the clan's sole surviving heir until he came across Vincent. At the height of his final trial Vincent reluctantly strikes down Mansa, whom in his dying breath passes on the clan's final soul stone of many generations to Vincent.
Non-Combatant Equipment ((gear Vincent carries on a day to day basis))Â
Grappling Pistol
Impact (delayable)Smoke Grenade
Frying Pan
Lockpicks
Combat Ready Equipment  This is a comprehensive list of his battle gear. What he actually carries into battle is situationally dependent.Â
Carried at all times when on Missions, etc.Â
Mod-able Magitek Gauntlets both fitted with hidden wrist blades.Â
Blade Functions: Extend/retract, projectile.Â
Left Gauntlet fitted with Grappleshot that shoots and retrieves target. Lift capability:100 ponze. Range: 15 yalms
Gauntlet Functions: Enhanced Grip strength and fist durability
Magitek Grappling Gun (Pistol). Range: 70 yalms. Lift capabilities: 350 ponze
Shuriken
smoke grenades
Pair of daggers or short swords, scimitars, etc.Â
Situationally Dependent Equipment
A comprehensive list equipment Vincent will only bring if he knows what adversaries he will be facing or if he has an idea of what to expect
"Hullbuster"
Short spear with diamond shaped charge at the end. Shaped charge end anchors to target upon impact. Can be thrown. Can be set to detonate on impact or delayed. Upon detonation copper liquifies as it explodes forward and hopefully pierces the target armor, injuring what is behind or underneath. Hullbusters are slung over the shoulder.
Shuriken bombsÂ
Lightning ShurikenÂ
Flashbang (stun grenade) Â Causes immediate flash blindness, deafness, tinnitus, confusion and disorientation and loss of coordination and balance. Works best in-doors and within close proximity to target when outdoors
Incindiary GrenadeÂ
Fragmentation GrenadeÂ
Sickle and Chain
Â
((This next part is just some new equipment he's gotten, along with what he's carrying, his fighting style and his weaknesses and a brief history of his ninja lineage))
Quick History of Vincent's ninja heritage...
Vincent inherited the history, or rather the clan Gekko no Kage (Moonlight Shadow), through his master Mansa Musha whom he also has taken the name of as an alias after his death. In history, the Gekko no Kage's shinobi were few but powerful, as masters could only take on one apprentice and the completion of one's training meant the apprentice had to surpass and overwhelm the his or her master. It is a trial that ends in the master's death and this practice was meant to preserve and perpetuate "elite purity" of the clan. In some instances the master, who has spent countless hours honing the skill of his/her disciple, ends up killing the apprentice in the final hour. This meant the clan's shinobi, those who were able to take on apprentices, chose their disciples wisely and trained them diligently. Disciples are chosen at a young age and training begins for however many years it takes for the apprentice to surpass his/her master. However this practice proved unsustainable over time as conflict wore on, even though many shinobi didn't strictly adhere to the code, preferring to fight alongside their disciple. Even so, continued conflict with outside forces renders "elite purity" unsustainable,eventually leaving Mansa Musha as the clan's sole surviving heir until he came across Vincent. At the height of his final trial Vincent reluctantly strikes down Mansa, whom in his dying breath passes on the clan's final soul stone of many generations to Vincent.
Non-Combatant Equipment ((gear Vincent carries on a day to day basis))Â
Grappling Pistol
Impact (delayable)Smoke Grenade
Frying Pan
Lockpicks
Combat Ready Equipment  This is a comprehensive list of his battle gear. What he actually carries into battle is situationally dependent.Â
Carried at all times when on Missions, etc.Â
Mod-able Magitek Gauntlets both fitted with hidden wrist blades.Â
Blade Functions: Extend/retract, projectile.Â
Left Gauntlet fitted with Grappleshot that shoots and retrieves target. Lift capability:100 ponze. Range: 15 yalms
Gauntlet Functions: Enhanced Grip strength and fist durability
Magitek Grappling Gun (Pistol). Range: 70 yalms. Lift capabilities: 350 ponze
Shuriken
smoke grenades
Pair of daggers or short swords, scimitars, etc.Â
Situationally Dependent Equipment
A comprehensive list equipment Vincent will only bring if he knows what adversaries he will be facing or if he has an idea of what to expect
"Hullbuster"
Short spear with diamond shaped charge at the end. Shaped charge end anchors to target upon impact. Can be thrown. Can be set to detonate on impact or delayed. Upon detonation copper liquifies as it explodes forward and hopefully pierces the target armor, injuring what is behind or underneath. Hullbusters are slung over the shoulder.
Shuriken bombsÂ
Lightning ShurikenÂ
Flashbang (stun grenade) Â Causes immediate flash blindness, deafness, tinnitus, confusion and disorientation and loss of coordination and balance. Works best in-doors and within close proximity to target when outdoors
Incindiary GrenadeÂ
Fragmentation GrenadeÂ
Sickle and Chain
Â