(06-24-2013, 08:33 AM)Rhio Wrote: I think this conversation bears a glance back to a good friend of mine. Â A friend I like to call history.I couldn't disagree with you or your friend more.
(If you read that sentence in the voice of Ron Swanson, I assure you it is hilarious.)
Final Fantasy XI had a whole plethora of game mechanics in place to ensure that you spent as much time as possible doing things you didn't enjoy. Â One of these mechanics was fishing. Â Fishing was screamingly tedious, requiring absolutely no input other than the basic fishing command over and over. Â It also, however, had a very low overhead cost to get started and produced several valuable fish over time. Â And since gil in that game was almost impossible to make...
You get the idea. Â Fishing was something you had to do if you wanted to be rockin' those Leaping Boots and thus ever be welcomed into parties as a Dragoon, and if you didn't feel like sitting around for two weeks at a stretch doing so, tough luck. Â This is fish town, baby, and we're playing FFXI, not your dumbed-down casual themepark that lets you spend more time doing things that you actually bought the game for in the first place.
When people ask what killed that style of gaming, I think it's most accurate to say that it committed suicide. Â But anyway.
There are still recipes that use fish, certainly, and based on the game's track record to this point I am sure that fishing will have mechanics to exploit. Â I think Yoshida's message is not "don't bother fishing" so much as "you aren't going to be forced to fish if you don't want to." Â Fish are not valuable rarities that are necessary for all advancement; they're fish. Â You cook some of them and that's it.
I barely touched fishing in XI because I just didn't like and I had no problem making gil. There were BCNMs, HNMs, NMs, farming mobs(I remember the bee's dropped something decently valuable as well as the Goobbues), farming ores, there were a few things to grow in your Mog House that were valuable, and those little outpost things where you had to defend the NPCS for a number of waves (not the WoTG expanion pack, but the normal outpost where you needed an item to start them). Really out of everyone in my immediate LS only one person had fishing decently leveled and she did it just to make sushi. The game didn't force you to do anything except to grind. Hell, barely anyone leveled crafting anyway because it was so expensive, but those that did made a lot of money.Â
Now I do agree that recipes will still use fish, but I just hope it isn't useless stuff like crawfish soup or something like that. I was actually liking fishing in XIV and planning on doing quite a lot of it. I remember later on they allowed fishers to fish up certain NMs in XI and I would really like that here but I doubt we will get something as cool as that because they don't want NM's to be world monsters, but only appear in FATEs.