SE has already stated there won't be any pet jobs at release (though perhaps they'll add them in future updates). Assuming smn is added in some form, I seriously hope the implementation of it is very different than in FFXI. As a 75 smn myself, I found it "underwhelming" myself. Sure I felt like a badass IC whenever I had a giant floating avatar standing behind me. But the game mechanics of it could have been a lot better. Waiting a minute between every blood pact ability was terrible and thus made the smn defined by their other abilities instead (/whm). The whole perpetuation cost thing could have been better too. I think the concept of mp draining while the avatar is out is a good concept. But it happened far too rapidly.
They've stated that the summons in Hydaelyn will be much more "god-like" this time around. I'm not entirely sure what that means but it sounds like they're supposed to be a lot more powerful than Vana'diel's avatars.
They've stated that the summons in Hydaelyn will be much more "god-like" this time around. I'm not entirely sure what that means but it sounds like they're supposed to be a lot more powerful than Vana'diel's avatars.