That is one thing I really do like about Guild Wars 2; because your level is automatically scaled for the zone, you never go through any area feeling like you're so overpowered that you can just pull the whole zone and not die.Â
There is actually a definite feeling of danger and exploration when you wander through the world in GW2. Now if only they could make their attempt to avoid the holy trinity not simply a gigantic zergfest...
There is actually a definite feeling of danger and exploration when you wander through the world in GW2. Now if only they could make their attempt to avoid the holy trinity not simply a gigantic zergfest...
attractive enmity device