Maybe in older betas the starting clothes were painfully silly? I wouldn't be surprised if it was, because Carbine has had strange design choices before (like the torpedo chests). But I don't think I have seen any revealing clothes at all in Wildstar in the first 15 levels, except for some shorts here and there.
The female running and walking animations are pretty bad in that sense. Granoks take the cake in that department, because their behinds sway so much. They get better if you use certain body types (particularly the ones that diminish the wasp-waist effect). They are as bad as Blade & Soul and Lineage 2 walking animations, though: more fit for supermodels than for soldiers.
The female running and walking animations are pretty bad in that sense. Granoks take the cake in that department, because their behinds sway so much. They get better if you use certain body types (particularly the ones that diminish the wasp-waist effect). They are as bad as Blade & Soul and Lineage 2 walking animations, though: more fit for supermodels than for soldiers.