I'm confused as to why we would need asterisks (or any other markers for that matter) to describe actions in an MMO. Isn't that what /em is for?
In the linkshells I've been in, we would just say:
/em yawns and looks around for the coffee.
Not: Niami: *yawns and looks around for the coffee*
If it was via linkshell chat... the groups I was always in treated linkshell chat like hands-free phones, basically. We could hear stuff but not see it. I'm curious how everyone else's groups performed actions to make asterisks or action markers necessary.
As far as emotions, we usually tried to show not tell. Like instead of Niami *feels sad* we would emote:
Niami looks down at the ground and bites her lip, frowning slightly. Or whatever actions would appropriately convey that the character was upset about something. This allowed for a more natural way for other players to respond to the character's feelings.
As far as ~, agreed -- that was always used to depict a lighthearted tone or musical intonation.
In the linkshells I've been in, we would just say:
/em yawns and looks around for the coffee.
Not: Niami: *yawns and looks around for the coffee*
If it was via linkshell chat... the groups I was always in treated linkshell chat like hands-free phones, basically. We could hear stuff but not see it. I'm curious how everyone else's groups performed actions to make asterisks or action markers necessary.
As far as emotions, we usually tried to show not tell. Like instead of Niami *feels sad* we would emote:
Niami looks down at the ground and bites her lip, frowning slightly. Or whatever actions would appropriately convey that the character was upset about something. This allowed for a more natural way for other players to respond to the character's feelings.
As far as ~, agreed -- that was always used to depict a lighthearted tone or musical intonation.
http://www.tale-ffxiv.com
The Adventure League of Eorzea: A progression & RP guild. FFXIV's longest-running RPLS