EDIT: If you don't have the time to read through the entirety of this thread, Faust has come up with a sufficient 4-word summary for everything that follows:
"Don't be a copycat."
Inspired by Mason's inquiry in the other Male M'oquito thread (quoted near the end of this post), I was wondering what sort of cliche storyline elements other folks have seen over the years so we know what we're getting into. It's conceivable that something unique and fresh from one server might be cliche and overdone from another.
I can only speak to Sylph, but I'm interested to see what other servers have seen, gotten tired of, etc.
One of the most cliche storyline elements, at least early on, were demonic possessions (not like Kindred, but like evil spirits). This of course led to a lot of dispute over who was really responsible for crimes committed. It was really only cliche because it was done by 2 or 3 people concurrently fairly early in our LS's history. After that it was somewhat taboo, and the moment someone mentioned 'demons' (again not in the 'Kindred' sense), people groaned and complained. We did have a mass murderer let off a half dozen times for playing the demon card, and for earning various other members' pity. That got pretty old fast too.
Prison breakouts seemed to take a close 2nd, because of course everyone knows that prison is easy to break out of, and while it's super cool to get incarcerated, once you're behind those bars it's pretty lousy RP. We had gone through a phase where we actually banned prison escapes because of this. Seems a little extreme, I know, but it was becoming bandwagon, and the RPers who were helping guard the prisons (myself among these) were getting put off by how ridiculous this trend was becoming.
We had some female characters RPing a full pregnancy out within the span of a week or two, in one instance involving a demon (again, not Kindred).
We had a guy with wings whose wyvern could somehow talk. (this didn't last long)
We had a couple of people who were 1000+ years old (which soon thereafter was regarded by most of the community as, "3000 years old, really? They have a nice padded cell for folks like you.") They continued RPing it, and they were probably the only ones that believed it.
For some odd reason we had a lot of corruption in the San d'Orian cathedral. Apparently San d'Orian priests are often evil or something. Was kind of a bum rap for people that were serious about that sort of RP.
We had a number of half-breeds. My own character was meant to be only half elvaan. This was unique 6 years ago and I had a lot of fun backhistory to go with it. Since that time, I think 6 or 7 others came forward, including one who was a taru-mithra hybrid (which prompted a guideline that hybrids should not involve taru/galka).
There are probably a good dozen or so that I'm not thinking of at the moment which I'm sure others will append, but this is a pretty good sampling of what we'd seen in Crystalline.
Please feel free to share your own experiences!
And to address the original point:
"Don't be a copycat."
Inspired by Mason's inquiry in the other Male M'oquito thread (quoted near the end of this post), I was wondering what sort of cliche storyline elements other folks have seen over the years so we know what we're getting into. It's conceivable that something unique and fresh from one server might be cliche and overdone from another.
I can only speak to Sylph, but I'm interested to see what other servers have seen, gotten tired of, etc.
One of the most cliche storyline elements, at least early on, were demonic possessions (not like Kindred, but like evil spirits). This of course led to a lot of dispute over who was really responsible for crimes committed. It was really only cliche because it was done by 2 or 3 people concurrently fairly early in our LS's history. After that it was somewhat taboo, and the moment someone mentioned 'demons' (again not in the 'Kindred' sense), people groaned and complained. We did have a mass murderer let off a half dozen times for playing the demon card, and for earning various other members' pity. That got pretty old fast too.
Prison breakouts seemed to take a close 2nd, because of course everyone knows that prison is easy to break out of, and while it's super cool to get incarcerated, once you're behind those bars it's pretty lousy RP. We had gone through a phase where we actually banned prison escapes because of this. Seems a little extreme, I know, but it was becoming bandwagon, and the RPers who were helping guard the prisons (myself among these) were getting put off by how ridiculous this trend was becoming.
We had some female characters RPing a full pregnancy out within the span of a week or two, in one instance involving a demon (again, not Kindred).
We had a guy with wings whose wyvern could somehow talk. (this didn't last long)
We had a couple of people who were 1000+ years old (which soon thereafter was regarded by most of the community as, "3000 years old, really? They have a nice padded cell for folks like you.") They continued RPing it, and they were probably the only ones that believed it.
For some odd reason we had a lot of corruption in the San d'Orian cathedral. Apparently San d'Orian priests are often evil or something. Was kind of a bum rap for people that were serious about that sort of RP.
We had a number of half-breeds. My own character was meant to be only half elvaan. This was unique 6 years ago and I had a lot of fun backhistory to go with it. Since that time, I think 6 or 7 others came forward, including one who was a taru-mithra hybrid (which prompted a guideline that hybrids should not involve taru/galka).
There are probably a good dozen or so that I'm not thinking of at the moment which I'm sure others will append, but this is a pretty good sampling of what we'd seen in Crystalline.
Please feel free to share your own experiences!
And to address the original point:
Mason Wrote:What do you guys think about fast restoration? How about constant escapes from prison/guards?Fast restoration seems plausible as there are curative magic spells and such. Something like a missing limb or other serious injury being cured miraculously might not float, depending on the circumstances. The prison escapes I covered above, and speaking from a personal perspective, RPers should not set out to commit crimes that they would get caught and incarcerated for extended periods of time for without being willing to put that character into 'downtime' for that duration.
"One of the deep secrets of life is that all that is really worth doing is what we do for others." Â ~ Lewis Carol
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