Aha, why, thank you!
There are actually quite a lot of different bow types in the game ("cavalry" bows and "velocity" bows and "armored" bows), but unlike the melee weapons the differences between these types are really quite minimal and, besides that, they're entirely fictional. I could have thrown in "reflex" and "recurve" etc., but these are just references to a bow's shape, and these shapes thus have high overlap with the types I already listed (reflex bows in particular are basically composite bows).
Perhaps I need to redo this. Instead of "bow types" I do "bow sizes", "bow shapes", and "bow material compositions", to make things clearer. Bows are pretty complicated compared to melee weapons, heh.
There are actually quite a lot of different bow types in the game ("cavalry" bows and "velocity" bows and "armored" bows), but unlike the melee weapons the differences between these types are really quite minimal and, besides that, they're entirely fictional. I could have thrown in "reflex" and "recurve" etc., but these are just references to a bow's shape, and these shapes thus have high overlap with the types I already listed (reflex bows in particular are basically composite bows).
Perhaps I need to redo this. Instead of "bow types" I do "bow sizes", "bow shapes", and "bow material compositions", to make things clearer. Bows are pretty complicated compared to melee weapons, heh.