(03-25-2016, 10:09 AM)Warren Castille Wrote: I will confess to having been one of the people who would get cranky (but never enough to bitch someone out in party) about fettering Cerb very quickly. He gives you a solid several seconds to just wail on him without fear of reprisals or raid damage, and ending it early always seemed weird to me.
Coordination difficulties between what are essentially 24 random players of disparate skill levels. In such a scenario and in such an environment, the "safe" option is almost always preferable to the "efficient/optimal" option. It's not as though World of Darkness is cutting-edge progression where you need to eke out every point of damage possible in a certain time frame.
tl;dr: unrestrained doggy scary doggy, will wipe bads for food.