
Hello all, signing in today to offer a small writing challenge, or rather game, as it's not really that much of a challenge...
Do you remember the Path Companion from FFXIV 1.0? In a little moment of nostalgia, I have been reading the Old Lodestone a lot before the site is taken down, and this is where I have found the small descriptions of each available Path Companion from back then:
So here's the game: Write a small description about your character, as if it was a Path Companion to choose! You can write whatever you want in it, just try to not go past the four lines of text.
Allow me to start this~
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Blue:
Impassive, pragmatic, and logical at best. If being stared at doesn't bother you, this Keeper of the Moon is the ideal partner for a long journey across Eorzea. Just remember to be very literal with her, or she could surprise you with less than expected reactions...
Do you remember the Path Companion from FFXIV 1.0? In a little moment of nostalgia, I have been reading the Old Lodestone a lot before the site is taken down, and this is where I have found the small descriptions of each available Path Companion from back then:
Quote:Midland Hyur Male
A fine if somewhat conventional companion, possessing a strong sense of justice, an indefatigable spirit and…so on.
Midland Hyur Female
A gregarious though slightly egocentric young woman. If you can put up with her, she won’t let you down.
Elezen Male
Being a man wholly focused on his mission, this highborn fellow can seem rather curt, if not downright rude.
Elezen Female
A studious sort with exemplary manners. Serious and trustworthy, as you’d expect, but possibly a little…stiff for some tastes. Still, if you loathe over-familiarity, she may be just the companion—sorry, colleague for you.
Lalafell Male
It is said that a hero lies within us all. In the case of this rather sheltered young Lalafell, one might assume that the hero in question does so under his bed, hoping his harpy of a mother won’t think to look for him there. Will you be the one to coax him out?
Lalafell Female
Does your world want for a wealth of wordplay and wit? An abundance of alliteration, assonance aplenty and a soupcon of sibilance to seal the deal? Well, you were warned.
Miqo’te Female
A lady who knows what she likes, and likes a little bit of everything. Don’t be fooled by her coquettish manner and all-too-apparent charms; in her breast beats the fiery heart of a warrior. Not to worry, though, she’ll be gentle—assuming that’s what you like.
Roegadyn Male
When the going gets tough, it’s often nice to have a big, earnest, slightly credulous friend around—and they don’t come much bigger than this straight-talking Roegadyn.
Highland Hyur Male
Women, wine, war and women. Just four—alright, three of the things which tickle the fancy of this brute of a man. He doesn’t so much stand on ceremony as stamp on it until it stops moving.
So here's the game: Write a small description about your character, as if it was a Path Companion to choose! You can write whatever you want in it, just try to not go past the four lines of text.
Allow me to start this~
______________________________________________________________
Blue:
Impassive, pragmatic, and logical at best. If being stared at doesn't bother you, this Keeper of the Moon is the ideal partner for a long journey across Eorzea. Just remember to be very literal with her, or she could surprise you with less than expected reactions...
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.