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City-wide RP plots (split from Limsa Lominsa RP Connections)


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So, I guess I'll poke this thread again. :)

 

I think the idea of those who want to play Yellowjackets taking a "Brooklyn 99" or "Police Academy" stance to their RP is good. It has two very positive effects: it gives them a very strong motivation to "prove themselves" by catching real bad guys (i.e., those played by criminal PCs who want antagonists for their stories), and it neutralizes any authority they might try to have over anyone else. It's hard to be the "dirty cop" when all the person you harass has to do is say something to your superior (or to Baderon, or anyone else) to get an angry captain shouting at you from behind a desk and demanding your pistols and your coat. Of course, this may not be the sort of RP that such players want, but it's one of the few good ways I've heard to actually RP LEOs without stomping all over consent.

 

I'm all in favor of plots that don't mandate participation or split continuity. In Ul'dah right now, for instance, there's a plot that, if you don't consent to it, more or less puts you in a completely different IC continuity than those who do. I try to avoid those sorts of things because they're not my cup of tea and, as I mentioned, they make RP quite difficult (not to mention how confusing they can be to totally new players trying to break into RP). Note that I'm not trying to denigrate this plot; I'm just pointing out that it's not my style, and I would personally like to not have to avoid RPing in a second city. :(

 

A treasure hunt -- so long as the MacGuffin isn't something like, oh, the cure to a lethal plague cast o'er the land -- is a good way to do that. People can get involved, or not, as they see fit, and it has the particularly nice advantage of letting people opt out entirely ICly ("Uh-huh, a great treasure. And you heard that from a drunken privateer at the Wench while he had two whores giggling on his lap? Yeah, you go chase after that entirely real treasure..."). What I really would like to avoid is anything where those involved in the plot are living in a completely different continuity because of what the plot does.

 

That said, I do think building a hotspot for RP is probably the first step. It'll make it easier to launch any sort of larger plot and it'll let people see and get involved with other, smaller, FC-specific plots. Mysterium is right now dealing with a bunch of fanatical anti-magic, anti-religion cultists ostensibly based out of Ishgard, but who have agents in Limsa Lominsa; it's not a public plot per se insofar as we're not pushing it into the world as rumours or in public RP, but if anyone were interested, they could possibly overhear bits of it at the hotspot and get involved.

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So, I guess I'll poke this thread again. :)

I'm all in favor of plots that don't mandate participation or split continuity. In Ul'dah right now, for instance, there's a plot that, if you don't consent to it, more or less puts you in a completely different IC continuity than those who do. I try to avoid those sorts of things because they're not my cup of tea and, as I mentioned, they make RP quite difficult (not to mention how confusing they can be to totally new players trying to break into RP). Note that I'm not trying to denigrate this plot; I'm just pointing out that it's not my style, and I would personally like to not have to avoid RPing in a second city. :(

Little intrusion into the thread to address that matter directly. There are loads, and by loads I want to include you, of people that are overthinking the aftermaths of what's been happening with the plot we tried to organize in Ul'dah.

 

Facts: A bomb exploded outside of the city, city-wells have been poisoned, said poison has been discovered less than an hour afterwards, and cooperation has been organized to ship fresh and unsullied water from outside, including the immediate surroundings streams, while the sullied water is being drained away and cleansed.

 

And we've handled the poisoning this very way because of the possible leak poisoned wells would have brought to other people RPs, which is certainly not something we want. But to state that this plot is now creating a gap in IC continuation is a statement that can only be done with a lack of information and that has everything of a calumny. I mean the first goal of this event is to bring people together, not to enforce some kind of restraining facts that you, as a player outside of the plot, has to accept to order to stay coherant regarding the current events.

 

I am not disregarding that we, as organizers, have goofed on several areas that the plot was covering, but I want to remind people that most of those who helped to bring this wild idea of a plot alive have crazy schedules, and only want to do this for fun.

 

Anyway, I am overstaying my welcome, and only wanted you, as a player and keeper of this place, to have a clearer understanding of what the intentions are with this plot, and to avoid having false words spread, for it gives everyone involved a bad stain.

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I'm all in favor of plots that don't mandate participation or split continuity. In Ul'dah right now, for instance, there's a plot that, if you don't consent to it, more or less puts you in a completely different IC continuity than those who do. I try to avoid those sorts of things because they're not my cup of tea and, as I mentioned, they make RP quite difficult (not to mention how confusing they can be to totally new players trying to break into RP). Note that I'm not trying to denigrate this plot; I'm just pointing out that it's not my style, and I would personally like to not have to avoid RPing in a second city. :(

 

 

A million times this. Please do not ruin another city with another duality causing plot.

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And we've handled the poisoning this very way because of the possible leak poisoned wells would have brought to other people RPs, which is certainly not something we want. But to state that this plot is now creating a gap in IC continuation is a statement that can only be done with a lack of information and that has everything of a calumny. I mean the first goal of this event is to bring people together, not to enforce some kind of restraining facts that you, as a player outside of the plot, has to accept to order to stay coherant regarding the current events.

 

First off, I want to point out that I'm speaking as me, FreelanceWizard, not as the admin of the site or anything like that. I hope people know that when I don't explicitly put on the Magic Admin Hat, I'm not speaking for anyone other than myself as a fellow player.

 

This is getting a bit off-topic, but since it's sort of germane to the discussion on this thread, I suppose I can speak to it. The very fact that your plot had the city wells of Ul'dah being poisoned does, in fact, create a split IC continuity. If I don't consent to that having happened, how can I RP with people who do? They'll be commenting about how quickly the city had to react to the poison, how the wells are all being drained and cleansed, how people were dying/writhing in agony/etc. from the consequences of this poisoning, and the like. The only way I can RP with them is to either accept that this poisoning happened, or call them all crazy (which isn't really fruitful RP). So, yes, I am forced to accept the plot or play in a different continuity altogether if I want to RP with the people involved in the plot -- which is rather difficult when the plot is intentionally designed to get as many people involved as possible with big, obvious events. A poisoning of the city wells is the very definition of something everyone would know about, IMO; I just can't see how the events you describe could be effectively covered up and silenced in general RP. Are the people involved truly not discussing it in public or with others not involved? Are any fights occurring not happening in public?

 

Now, yes, you can say this about any large-scale plot, but an FC-wide plot, for instance, is something that can be written such that it doesn't leak out of that FC. In fact, some FCs that RP that they're actually going through the main storyline ICly meticulously elide that from their RP with those outside the FC. More to the point, if I don't want to RP with one FC, it's no big deal. A large city-wide plot puts me in the position of "roll with it, or don't RP with those who typically RP there."

 

Regardless, I'm sure those involved are having fun, but as I said, these sorts of things are completely not my cup of tea for the reasons I've stated. A more on-topic comment I'll make on this line of reasoning is that city-wide plots and serious law enforcement RP seem to be an Ul'dah thing, and if we want Limsa Lominsa to have a different feel, we might want to try a different tack (pun intended), and that seems to be where we're going. :)

 

Also, do we want to maybe split the discussion part of this thread off from the directory part?

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Freelance wizard has a valid point, but Ul'dah has had that sort of split for a long time. For example many people claim to be members of various law enforcement linkshells, we had the Sultana herself at the ball, etc etc.

 

I think the way the plot has gone allows for people who want to ignore it just as much as they can ignore Natalie is a brass blade. I think most RPers are really good at compartmentalization, and if somone goes, "What poison." My reaction won't be to shun them, it will just be, "Oh good, if you don't feel the effects then you'll be fine."

 

My character wouldn't really talk about plot stuff unless it's someone involved or someone who wants to get involved. Even despite all the craziness I still wander around sometimes on patrol and harass people with RP tags as a brass blade, (I have a love of telling new highlander characters to get a job, ul'dah doesn't need any more mouths to feed.). No one as running around telling people they need to accept the poison plot, or that they even need to accept it to RP with us.

 

The RP community is a tangled web of continuities, as is the game itself, depending on where you are in the quests. The only way to avoid the problem is to either never do any RP besides light tavern RP, or do all serious RP so it doesn't leave a FC or LS. I don't really like either of those options, I like that you can make a new character, walk around Ul'dah and see crazy stuff going down, and it doesn't take any more then a tell to get involved. No other city has that at the moment, and I think it makes Ul'dah a magical place.

 

Again though, no one has to accept our continuities, and I think it's responsible for any of us involved to give players an out when we interact with them so they don't feel like they have to accept it or lose out on RP with us.

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Again though, no one has to accept our continuities, and I think it's responsible for any of us involved to give players an out when we interact with them so they don't feel like they have to accept it or lose out on RP with us.

This is a good sentiment. I wish everyone felt the same, but that's a whole other issue.

 

I think that the trouble comes in when there are big effects. Say for example, the rp event cost the lives of two people, PC folks who had interactions with Joe Roegadyn. And Joe Roe decided he didn't want to participate in the rp...refused to even acknolwedge it. Hell, he even walked right through it without a care so he could go fish.  What happens to Joe Roe when that PC is dead? If he doesn't recognize the city wide rp, then isn't the PC still alive to Joe Roe?

 

LOL! It's just a thought and I feel like I am in my ethics class all over again asking it, but it's worth pondering. I mean if Joe Roe sees the PC as alive and didn't acknowldge it as a canon event, then how can he recognize the PC as dead?

 

*Brain falls out thinking about it*

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Again though, no one has to accept our continuities, and I think it's responsible for any of us involved to give players an out when we interact with them so they don't feel like they have to accept it or lose out on RP with us.

This is a good sentiment. I wish everyone felt the same, but that's a whole other issue.

 

I think that the trouble comes in when there are big effects. Say for example, the rp event cost the lives of two people, PC folks who had interactions with Joe Roegadyn. And Joe Roe decided he didn't want to participate in the rp...refused to even acknolwedge it. Hell, he even walked right through it without a care so he could go fish.  What happens to Joe Roe when that PC is dead? If he doesn't recognize the city wide rp, then isn't the PC still alive to Joe Roe?

 

 

LOL! It's just a thought and I feel like I am in my ethics class all over again asking it, but it's worth pondering. I mean if Joe Roe sees the PC as alive and didn't acknowldge it as a canon event, then how can he recognize the PC as dead?

 

*Brain falls out thinking about it*

 

I mean... you just have to deal with it? What if someone you've done lots of RP with suddenly unsubscribes, or transfers with no reason. You'll just have to work something out. It's the same thing in this case.

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I think a more apt question is: You say a lot of people died in the event. What if generic NPC died but I don't want them to? (LIke my character's friend or something)

 

You can choose to have it... not affect them. Like say Ul'dah got poisoned. People could have drunk from flasks at the moment it was bad etc. They drink from their own stores.. they drank bottled stuff  etc.

 

I don't think anyone is going to say Rauhbahn just got poisoned so... that's not an issue.

 

However if a Player Character has died they must have had some sort of Player consent. In which case you... can't do anything but accept that. If you don't accept the event as it is, tweak it. Or say "somehow. I don't know what, my friend was killed."

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"Have you seen Bob lately?"

 

"You haven't heard? He's dead, Fell down the stairs and broke his neck apparently."

 

"Damn the syndicate and their lax building code standards!" *shakes fist at sky*

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I feel as if divergent continuities is unavoidable here. There's literally dozens of in-place groups to RP as, and everyone has different views on them. For instance, the main scenario paints the Empire as a very goofy, evil-for-the-sake-of-evil group, but when you look at the lore behind the game, I find them very easy to sympathize with, especially when you take the Grand Companies' closet skeletons into account. That certainly spills into RP; there's many Garleans who're played as the 'revel in chaos' types, and there's others who lean more toward the lawful evil, 'for my country' types. Both of these types obviously go out and RP with all kinds of people, so there's always going to be a bit of a split with how they're referenced, viewed, and played with.

 

And of course, this happens with any group: I'm sure there are several splinters of each GC being played that don't exactly line up thematically or plot wise. That's fine, its in the nature of RP, after all. Essentially, its always going to happen when RP'ing, but it would be nice if efforts were taken for transition to be as painless as possible. Like Freelance said, its very hard to comfortably explain something like the water poisoning in a way where both parties are satisfied.

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LOL! It's just a thought and I feel like I am in my ethics class all over again asking it, but it's worth pondering. I mean if Joe Roe sees the PC as alive and didn't acknowldge it as a canon event, then how can he recognize the PC as dead?

 

*Brain falls out thinking about it*

 

My high school art teacher was one of those teachers who didn't coddle. If you made a mistake, or something wasn't working, she'd tell us "You have a creative problem. So, find a creative solution for your creative problem." And then she'd just stare at you expectantly.

 

This is sort of the same vein. Sometimes, if things don't pan out or you don't want to be involved, you have to skim over it or, if you are so inclined, come up with something that has similar enough results so that ICly your characters don't have issues.

 

I mean, at the end of the day, to me it's not too big a deal. Back when I used to rp on MUDs we had admins who would retroactively stamp out our rp if they didn't like it. I'm talking 12 to 14 hours worth of grueling, down in the mud rp that an admin would say "nope, sorry, we're not doing that. " -- which would leave us in this weird lurch (and considering it was an IC attack on the admin's side in an ongoing conflict . . .welllll, you can imagine how well that went over. You want metagaming? I've got stories :D) that we'd just have to sort of skim over. In the absolute worst events, we'd just quietly keep our rp within our clan and extended rp connections.

 

So that sort of problem is, imo, a matter of sitting down and working out solutions to any conflicts of continuity, either as individuals or groups. I mean, I infinitely prefer to have everyone on the same page, but if that's not going to happen then I'd rather just figure out some sort of workable solution (because, at the heart of it, I don't believe that there are situations in rp that aren't in some way fixable) and get back in to that delicious rp.

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I dislike any RP that forces a continuity that players may not actually want or forces people to either side with playing it or forces them to ignore it and therefore leave themselves out of RP.

 

No one, NO ONE, in this community has the right to force canon on a City -- whether you believe your doing it to players or not -- that the Developers do not have a hand in and forces a change on your server. There is no need for these kind of plots either, you can do smaller plots with the same impact but don't mess with the status quo.

 

We do not get to change the status quo, only the devs can do that.

 

I was all for the PC Sultana making a CAMEO at the ball, but I heard later she was being used in other plots and that was completely inappropriate. We do not get to change the status quo. Ever.

 

If a few members of the RP community attempt, up to and including poisoning an entire city that never gave consent - and people defend this action those members of the RP community have too much power. Period.

 

And say "But they can ignore it" all you want, the truth is - no you can't ignore. Those big names in Ul'dah will talk about it - because they are apart of it - and you will be forced to shun yourself because you refuse to acknowledge the RP. You'll have nothing to discuss if you pretend you have no idea whats going on. You end up being shunned, I'm not sure why people don't see this.

 

once again; we don't have the right the change the status quo. We are GMs of our stories, but we are NOT the GMs of the overarching world.

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I agree with Freelance on this one. I've always personally had the standpoint that, if you make a plot you have to try to make it pan out in a way that wouldn't overly impact the setting, but just the people involved in the plot - this doesn't compromise the fun for me, and it encourages me to try and be more creative. 

By affecting the setting, I mean something that would pretty much be talked about in the next patch in some random quest somewhere, because it had that kind of magnitude that there -would- be npc's talking about it - and we don't really impact the people who write the quests or the lore or anything. I mean, just look at what happened in the Lightning event, there were paparazzi from every city state. In the event of Ul'dah experiencing a severe attack, I'd imagine the other city states would react somehow, maybe by sending over some representatives and such, or even from the people's point of view with help organizations. It just wouldn't go un-noticed.

 

What happens when you do try and pull these kind of magnitude of plots off is that you impact literally anyone who has their characters based in and around Ul'dah, regardless of if they read stuff on the RPC or not (I personally haven't kept an eye on that thread at all because my interest was never caught) and so when you meet someone who brings this up in IC conversation, you force them to take a stance on where they were when the attack happened, how they dealt with their own water sources, etc etc - all stuff that they never RP'ed on before because they were not a part of that plot, and they didn't know it existed. Heck, to a character deeply rooted in Ul'dah, poisoning of the water supplies could have devastating consequences, such as their family and friends dying.  When it's something that is actually placed in the game like a bomb crater of something, by the developers, it's something that everyone can see and react to - with player plots, they don't stand a chance. And I honestly don't think it's fair to impose that on other players, I doubt anyone would react kindly to a random player just saying they saw your house blow up because they wanted a plot out of it. 

 

The only way you can truly pull off these plots is either by embracing that it'll become sort of a bubble-rp, where you only mention it to those inside the bubble and leave everyone else alone, or to get creative and make up your own little town somewhere in an unmapped part of Thanalan, drawing on people's abilities to imagine that there are things there which don't show on screen. 

 

*puts her two gil in a box and rolls onwards*

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I dislike any RP that forces a continuity that players may not actually want or forces people to either side with playing it or forces them to ignore it and therefore leave themselves out of RP.

 

No one, NO ONE, in this community has the right to force canon on a City -- whether you believe your doing it to players or not -- that the Developers do not have a hand in and forces a change on your server. There is no need for these kind of plots either, you can do smaller plots with the same impact but don't mess with the status quo.

 

We do not get to change the status quo, only the devs can do that.

 

I was all for the PC Sultana making a CAMEO at the ball, but I heard later she was being used in other plots and that was completely inappropriate. We do not get to change the status quo. Ever.

 

If a few members of the RP community attempt, up to and including poisoning an entire city that never gave consent - and people defend this action those members of the RP community have too much power. Period.

 

And say "But they can ignore it" all you want, the truth is - no you can't ignore. Those big names in Ul'dah will talk about it - because they are apart of it - and you will be forced to shun yourself because you refuse to acknowledge the RP. You'll have nothing to discuss if you pretend you have no idea whats going on. You end up being shunned, I'm not sure why people don't see this.

 

once again; we don't have the right the change the status quo. We are GMs of our stories, but we are NOT the GMs of the world.

 

So you're just saying large scale plots shouldn't exist? Despite there are dozens (perhaps hundreds) of players involved who enjoy them, that we're being selfish for doing these things?

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I dislike any RP that forces a continuity that players may not actually want or forces people to either side with playing it or forces them to ignore it and therefore leave themselves out of RP.

 

I think it's the same sort of split of opinion as sorta happened in the discussion about trolls -- at the end of the day, you're not going to force me to do anything I don't want to do.

 

Way back when I first started rping, the group I was with wound up getting a reputation for being elitist bastards. Why? We had standards, we wanted to do things a certain way, and we weren't going to compromise who we were and our fun time to match someone else's expectations.

 

To me, this is the same sort of thing. Whether or not you want to be involved -- work around it. To me, it's never a question of whether or not someone should do something -- it's about what I am willing to do. I honestly don't care if anyone wants to rp as a neko-demon-dragon-succubi girl. You know what, if that's how you have fun then you go for it -- but that particular thing is not fun for me, so I'm not going to do it.

 

Pretty much, I think you have a point, but I also think that people should be free to rp what's fun for them. If you don't want to be involved with it or think it's too game-breaking to be a thing, then that's one of those times when you have to figure out your solutions. I mean, it sucks for both sides when that sort of thing happens, but I also don't think it's worth putting too much time or energy into, you know?

No one, NO ONE, in this community has the right to force canon on a City -- whether you believe your doing it to players or not -- that the Developers do not have a hand in and forces a change on your server. There is no need for these kind of plots either, you can do smaller plots with the same impact but don't mess with the status quo.

 

We do not get to change the status quo, only the devs can do that.

 

FWIW, I think what Kahn'a was trying to say was that they never intended to force canon on the city, and were trying to rp it in a way that it wasn't doing that. . .but they're eloquent speakers so I'll let them address that themselves.

 

And say "But they can ignore it" all you want, the truth is - no you can't ignore. Those big names in Ul'dah will talk about it - because they are apart of it - and you will be forced to shun yourself because you refuse to acknowledge the RP. You'll have nothing to discuss if you pretend you have no idea whats going on. You end up being shunned, I'm not sure why people don't see this.

 

once again; we don't have the right the change the status quo. We are GMs of our stories, but we are NOT the GMs of the overarching world.

 

If it is that irreconcilable to you, that's the point when I'd start sending pms to the organizers to try to work out a tenable solution. As is, in the plot thread itself, Askier posted a nice little four-point solution that would dampen down the overall effects. If that's still not reconcilable to you, then yeah -- you do have to make a decision about how much you're willing to skim over.

 

Truth is, rp is not eternal. Today's big deal will be forgotten tomorrow. References will fade, and new events will crop up. I predict that in a month's time after the event has ended it will likely become a moot point; new problems will be gripping the characters' attention. In the meantime, I'm sure people are taking in all the opinions about what happened and will take it into consideration for future events.

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There are not hundreds, there are a few dozen or so who have decided they get to plan all the stories and decide what goes on in that city, despite the fact the Devs of the actual game saying no that didn't happen and a bunch of people who's characters live in Ul'dah having no say because they aren't part of that in crowd.

 

Yes, it's selfish.

 

There is a difference between large scale plots between your friends (You cAN have large scale plots without changing the status quo of a server and forcing consent!) and changing an entire cities landscape that you shouldn't have control over and not caring about the rest of the server.

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Long post is long but I'm addressing the entire thing

 

It would be like a bunch of us Garleans (My FC's alts and the Garlean FC in Ul'dah, deciding to storm the castle with all their weaponry and technology and say "We've taken over the city now." Do you think everyone would appreciate it? No. Some would go along with it because it would be fun for them, but many many RPers would feel put out that it happened at all. Forcing something they wanted nothing to do with and US saying "Whelp, the Garleans took Ul'dah, if you don't like it, ignore it."

 

I think we can all agree that would be a problem.

 

Hell, with Ul'dah so weak to the poisoning, there isnt a reason not to do it.

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There are not hundreds, there are a few dozen or so who have decided they get to plan all the stories and decide what goes on in that city, despite the fact the Devs of the actual game saying no that didn't happen and a bunch of people who's characters live in Ul'dah having no say because they aren't part of that in crowd.

 

Yes, it's selfish.

 

There is a difference between large scale plots between your friends (You cAN have large scale plots without changing the status quo of a server and forcing consent!) and changing an entire cities landscape that you shouldn't have control over and not caring about the rest of the server.

 

Eh.

 

I don't think anything can be said to convince you. What I will say is that your concerns are noted, but I don't have any plans on stopping. I am not really sure what this thread will achieve, yes as we already knew some people on the sidelines don't like city RP. Well... good for you, chase after whatever RP you enjoy. But we are gonna keep doing what we love.

 

Because it's too fun to stop :3 even when it gets messy. Even though we argue sometimes (the blood on the sands thread is a good example) we always eventually hash something out and grow closer as a community.

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Long post is long but I'm addressing the entire thing

 

It would be like a bunch of us Garleans (My FC's alts and the Garlean FC in Ul'dah, deciding to storm the castle with all their weaponry and technology and say "We've taken over the city now." Do you think everyone would appreciate it? No. Some would go along with it because it would be fun for them, but many many RPers would feel put out that it happened at all. Forcing something they wanted nothing to do with and US saying "Whelp, the Garleans took Ul'dah, if you don't like it, ignore it."

 

I think we can all agree that would be a problem.

 

I have nothing at stake with anything going on in Ul'dah, so I'm gonna give you a theoretical.

 

If someone did something in Limsa that was at total odds with my rp, to the point that it somehow broke my rp, I would first try to talk to whomever was organizing it to see if we couldn't make the two fit together.

 

If that, despite all best intentions and efforts, became impossible, then I would continue to rp alongside them while totally ignoring anything having to do with stuff that broke my rp. Why? Because I'm stubborn. I have chosen this as a hobby, I will make it work. As long as even one person is interested in rping with me, I will continue doing what I'm doing. I've been called nasty names for having that sort of attitude (not here, different site), but to me it's just sorta. . .live and let live. I will do my best to compromise, but at the end of the day I need to have fun.

 

That goes for every rper, I think.

 

And I am really sorry you feel like stuff has broken your rp. That's never a good feeling to have.

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This whole water poisoning thing has been blown way out of proportion as a result of seven pages worth of discussion that occurred while the main organizer was away and unable to set the facts straight.

 

What resulted is essentially "Whisper", in which the details got more and more distorted as they were passed from person to person until you had an "atrocity" in which there's no drinkable water (not true) because "every water source" was poisoned (uh, maybe wait for clarification?) leading to the deaths of "hundreds of thousands of people" (I don't even think there are hundreds of thousands of people in Eorzea, let alone Ul'dah!)

 

 

 

So here are the facts:

 

Standing water sources - fountains mainly, not waterfalls or rivers or other freeflowing bodies in which a toxin would be naturally washed out over time anyway - were poisoned for all of an hour before an IC alert went out and the problem was dealt with.

 

An hour.

 

The intent was to give an event some weight via tangible consequences, and in order to avoid impacting players, the organizers deliberately targeted an NPC population which does not even exist nor is represented in-game by actual characters/models.

 

The intent was also to create JUST this type of environment:

 

...sort of a bubble-rp, where you only mention it to those inside the bubble and leave everyone else alone...

 

 

...and the above measures were taken to result in and create said bubble. A one-hour type span in which NPCs drank some water? Fountains which could then be drained and refilled from uncontaminated sources? (there's a river right outside of Ul'dah, people, and a waterfall in the Goblet). I don't see how it's difficult at all to employ the sort of creative solutions Zhavi talked about to go, "oh, I didn't drink anything in this one hour that Ul'dah was in danger". This would also be one of the few times I can see OoC knowledge crossing over into IC knowledge as a feasible thing - oh, you learned that there was a poisoning via forums/tells? Cool, now your character can know as well! You can just say they picked up the news from an NPC or something.

 

 

 

 

 

What I'm getting to is this: it's been extremely disheartening for a number of participants and organizers to see/hear this sort of negative feedback/backlash from the community at large when the goal was to have a fun, immersive event that anyone who wished to join could do so, while ALSO allowing others to stay out of it. The levels of passive-aggressive B.S. that has been going around (I myself am guilty of this) is also, likewise, disheartening. Shouldn't have to go into a thread about another city-state to wish them luck and give encouragement only to find mentions that such-and-such area has been ruined, or that we've somehow "violated" people who didn't give "consent"...

 

I can't speak for others but, honestly? This is how frustrated I am:

 

Show us on the doll where we touched you.

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Their points are valid nonethenless. It's not as simple as calling it 'city-rp'.

 

The moment you take charge over the 'Main-Story', or overarching continuity, You force everyone else to adhere to it. Who's to say who should have that control? 

 

Moreso, I want to point out that the argument, or point of 'there are GM's that do it so others can enjoy great RP!" is bogus. Most of the time, those GM's carry away alot of Quality RP from it, moreso being at the spotlight of each plot and an integral part of it. So even if it's being sold as 'great contribution to the people', it really isn't more then one or two person being vested with the right to play front row. That is ofcourse not the case should said GM choose not to involve himself Roleplay wise. 

 

(That being noted, I am not reffering to Askier, he seems to have a rather honest grasp about the situation.)

 

Also, there's a simple, other issue. since FFXIV will receive constant updates, with more and more Lore being released through it, any plots like these stand the chance of being at serious odds with future updates. If that happens, the RP scene 'has' to retcon all roleplays leading back to the initial, overarching RP that involved Canon material. Which is like a hard-delete of all the progress everyone has made. If not, you're creating a large set of time-paradoxes and lore-breaking material, and that leads to, what I think we can all agree on, bad roleplay.

 

Now, before anyone goes to say 'this is getting all too technical'

 

Roleplay is meant to be very technical, atleast when it comes to the way you shape plots and the way you adhere to Canon Lore. The moment you not only deviate, but alter canon, you try to alter the reality for all characters on the Balmung RP server, and it's only logical that those that will have none of it will ignore said input.

 

To just go 'well we'll keep doing it cause we enjoy it!' is essentially giving the finger to those that like to keep rp clean and proper, and more importantly, fair and balanced. Not to mention that you're then willfully creating seperation between Roleplayers, something that is contraproductive to roleplay in general.

 

That being said, this was more a post to address the responses here and general opinions, not a direct reply to that Event currently going on in Ul'dah. My opinion on that one is different, simply because, as Melkire said, it's been blown out of proportions in regards to it's actual influence on the public.

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I feel the urge to re-point out that I didn't follow nor read more than the OP of the other thread, I've just read the stuff in this thread. My response is related to a scenario that is big, ie where all of the everything got poisoned, or all of the everything caught fire, or maybe a second calamity hit an area the size of ul'dah - I used that as an example since from what I can tell this happened in the event that this thread stems from. It might not be true for THAT event, I don't know (as I also pointed out in my reply). 

So please don't get all sorts of offended, if your plot didn't do that then that's all good and happy, but I felt this topic would be suited to air the notion that I tend to follow which is don't do something that'd be forced down on everyone's heads. 

Regardless if it's been blown out of proportions you can't blame people for expressing their opinion to what they think went on, all you can do is just tell them in a respectful matter what actually happened.

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