Jump to content

The Vent Tent - Poor PuGs and Other Terrible Tales


Gegenji

Recommended Posts

This is what I've learned / decided.

 

If you are progression raiding in FCOB and you are DoW... if you do not have and can use these skills, you are... a scrub. Well.... you're not putting your best foot forward.

 

What skills?

Invigorate

Blood for Blood

Mantra

Second Wind

Mercy Stroke

internal release

 

I've learned that Virus, even not Super Virus is a good thing.

 

Please be using cooldowns.

Link to comment

These skills are so much handier to have in the long run, too. I'm finally leveling ROG/NIN on Gogon (last one to go before expansion hits!) and having all the cross-class skills available from the get-go is wonderful for getting stuff done. I can only hope that it'll be just as useful come Heavensward.

 

... Though I'm still mildly miffed that ROG isn't cross-classed with anything. While Death Blossom is pretty meh, I'd love to throw Goad in one of the dead spots for some of the other classes. Bolster the TP of your tank or other DPS? Yes, please.

Link to comment

This is what I've learned / decided.

 

If you are progression raiding in FCOB and you are DoW... if you do not have and can use these skills, you are... a scrub. Well.... you're not putting your best foot forward.

 

What skills?

Invigorate

Blood for Blood

Mantra

Second Wind

Mercy Stroke

internal release

 

I've learned that Virus, even not Super Virus is a good thing.

 

Please be using cooldowns

This is very true. Also I think every healer and magic dd should rotate eye for an eyes and virus. Unless of course you need to save them for a specific mechanic.

Link to comment

This is very true. Also I think every healer and magic dd should rotate eye for an eyes and virus. Unless of course you need to save them for a specific mechanic.

 

I actually have a question on this front. How soon should a healer go for Eye for an Eye while leveling? Is it expected to have before 50? Or can you get a WHM to 50 without it while doing dungeons and -then- go back and get it proper? The latter has been my strategy as I've been gunning for level cap as a wHM for awhile now, but I would like to hear other people's opinions in case I'm royally messing things up by putting off the ARC level grind till later. :blush:

Don't get me wrong, know that it's needed and will be getting it no matter what so I can do end game content, but is it as life saving as -say- Swiftcast while I made sure to get ASAP?

Link to comment

This is what I've learned / decided.

 

If you are progression raiding in FCOB and you are DoW... if you do not have and can use these skills, you are... a scrub. Well.... you're not putting your best foot forward.

 

What skills?

Invigorate

Blood for Blood

Mantra

Second Wind

Mercy Stroke

internal release

 

I've learned that Virus, even not Super Virus is a good thing.

 

Please be using cooldowns

This is very true. Also I think every healer and magic dd should rotate eye for an eyes and virus. Unless of course you need to save them for a specific mechanic.

 

This is very true. Also I think every healer and magic dd should rotate eye for an eyes and virus. Unless of course you need to save them for a specific mechanic.

 

I actually have a question on this front. How soon should a healer go for Eye for an Eye while leveling? Is it expected to have before 50? Or can you get a WHM to 50 without it while doing dungeons and -then- go back and get it proper? The latter has been my strategy as I've been gunning for level cap as a wHM for awhile now, but I would like to hear other people's opinions in case I'm royally messing things up by putting off the ARC level grind till later. :blush:

Don't get me wrong, know that it's needed and will be getting it no matter what so I can do end game content, but is it as life saving as -say- Swiftcast while I made sure to get ASAP?

It's good and has no disadvantages, so you should get it but its not nearly as essential as swift cast. Eye is just generally useful rather than a vital component of your playstyle. But I'm no expert healer, so my priorities might be inaccurate. I'd say you're fine without it but if you're in coil people may expect you to have that and virus.

Link to comment

I actually have a question on this front. How soon should a healer go for Eye for an Eye while leveling? Is it expected to have before 50? Or can you get a WHM to 50 without it while doing dungeons and -then- go back and get it proper?

 

I wouldn't say it's essential pre-50, but it's an incredibly useful spell for managing damage during big pulls and raids like Syrcus Tower or Coil. WHM is good enough healer in its own right that you won't need it necessarily until you're ready to get it, so feel free to cap WHM before going back for it. ^^

Link to comment

I actually have a question on this front. How soon should a healer go for Eye for an Eye while leveling? Is it expected to have before 50? Or can you get a WHM to 50 without it while doing dungeons and -then- go back and get it proper? The latter has been my strategy as I've been gunning for level cap as a wHM for awhile now, but I would like to hear other people's opinions in case I'm royally messing things up by putting off the ARC level grind till later. :blush:

Don't get me wrong, know that it's needed and will be getting it no matter what so I can do end game content, but is it as life saving as -say- Swiftcast while I made sure to get ASAP?

In all honesty, Eye for an Eye is really not necessary for end game WHM. Yes, it's good to have. But is it as necessary as Swiftcast and Virus? No. I rarely ever use it in FCoB, and even when I do, it's just a bit of extra fluff and is not a major contribution. Sometimes it doesn't even affect the boss/adds/whatever. Take your time getting it. To be fair its greatest use is for mass pulls in 4-man content. And even then, holy spam will generally negate its chances of proccing, soooo... womp womp.

 

WHM only -needs- one skill.

 

Holy.

 

Everything else is just icing on the cake.

Link to comment

The frustration of levelling up a dps before hitting coerthas tier fates. I spent almost the entire of yesterday sitting on a Fate PF group by myself and had to close it down to do leves because no one would join and there was almost always one person doing the fates. 

 

Now I'm sitting on 0 leves and sitting on a 1 hour 36 minute DF queue.

 

My aim for 50 monk by Tuesday is not going to happen. Bleh.

Link to comment
  • 2 weeks later...

I'm so glad my FC mates were willing to do the last two dungeons/raids of the original 2.0 storyline with me, so very glad... Because of them I actually got to enjoy the story and watch all the cutscenes, unlike one member of our raiding party who decided to shame me for wanting to enjoy the end of the story and my friends for being there for me. This in spite of the fact that my being new got them an increase in rewards that should have made it well worth it. I agree with my FC leader that we should have story dungeon queues that are for people who want to enjoy the cutscenes, as several of them aren't available at the Inn. I'd have lost a big chunk of my enthusiasm for the game, like my FC leader when he did this the first time, if my friends hadn't been there to stop that one person from forcibly making me resort to youtube and the inn to enjoy the last bits of the story.

 

With that said, I also understand wanting to get shit done as quick as possible - which is why even though I was watching the cutscenes I was speed reading them instead of listening to the voices. I GET IT, but don't shame other people for wanting to enjoy the story especially if it's their first time... Especially if you're told from the beginning that is what we queue'd to do. I was going as fast as I could and it already was a speed run because my group did want to be respectful to the other two we dragged in from the queue. I just... Agh...

Link to comment

I was pretty lucky to be able to watch the scenes my first time too. And there's some PRETTY AWESOME ones there too. I mean, seriously, you get to see the trademark Final Fantasy spell get cast in there. Not something you want to miss.

Link to comment

While you are in fact very correct about the experience you get while watching cutscenes during (seriously doing Coil raids and getting in with your static feels very satisfying), most of them if not all are viewable even in the Inn.

 

I don't remember if the scene with Maggie at the end makes it but most cutscenes are also listed under different sections in the journal "Duty"

 

Stupid Square.

 

Honestly, there is a very very small difference for me between efficient and fast vs speed running. I think some view it differently but if I'm not putting at least one step forward and I'm just following... I fall asleep. Especially if it's a stupid ass-long dungeon anyway. For some, people view the bonus because they're queueing/completing it etc. I don't really agree with it but c'est la vie. To complete the dungeon or to make it the best experience for someone is a different matter for some assholes.

 

Others would argue that they're letting you watch the cutscenes but will just continue on at their own pace, no matter where you are. -_-

 

I've tried to slow it down for people but I can't do much as a single tank. healers will still run in after the other tank, etc. Even if I will rip off the other tank without FoF or Provoke. That's what you get for making me OT with Sword Oath bitch.

Link to comment

I honestly hate that even now they have yet to make Encrypted Tomestones obtainable from doing WoD. It's been a while. I also despise that we are required to do all three raids in order to earn one carboncoat/twine. This is a nightmare for DPS players, Square, come on. Just WoD should be enough. 

 

On top of this, the RNG for WoD is unspeakably cruel. I have to ask, why couldn't they make more than one piece of gear drop from each boss? They want us to run these instances, but they create scenarios where, at best, 4 of 8 people per party are going to get their weekly gear.

 

AT BEST.

 

This is discouraging, and makes it so I don't run it because I want to, but I have to, which suits the term "chore" just fine, but not so much the term "game".

Link to comment

I honestly hate that even now they have yet to make Encrypted Tomestones obtainable from doing WoD. It's been a while. I also despise that we are required to do all three raids in order to earn one carboncoat/twine. This is a nightmare for DPS players, Square, come on. Just WoD should be enough. 

 

On top of this, the RNG for WoD is unspeakably cruel. I have to ask, why couldn't they make more than one piece of gear drop from each boss? They want us to run these instances, but they create scenarios where, at best, 4 of 8 people per party are going to get their weekly gear.

 

AT BEST.

 

This is discouraging, and makes it so I don't run it because I want to, but I have to, which suits the term "chore" just fine, but not so much the term "game".

The RNG is the same as both LotA and ST, which I am fine with, better than Coil in that you can at least run it multiple times for the gear.

 

and tbh, having to run all 3 for a garaunteed upgrade item over a roll chance at it? I'm prefering the current method to the ST one, though agree there should have been a tomestone by now. I guess it's justification to those that chose to do the relic over those that said 'i'll wait until the tomestone weapon arrives.'

Link to comment

Took another shot at duty findering turn 5. I ended the night with a headache with how bad the single run went. A White Mage who won't use rejuvenation to help the healer trying to keep up the undergeared tank holding the boss. People fighting on top of the knoll and then getting dive bombed after being told before and after the fight (has wiped) not to.

 

But the white mage thing makes me twitch the most. Why ddo people hate rejuvenation? It is a hot meant to help control a health pool. Just because it isn't an instant heal does not make it bad!

Link to comment

A quick list of bullshit things I saw during my Zeta completion:

 

Bards who open up on Garuda at max range and the people who bitch about placement.

 

Bards who open up on Shiva at max range and the people who bitch about placement.

 

Healers with 5.5k HP who don't try to curebomb to grab Garuda's adds.

 

Off-tanks who, seeing that healers aren't grabbing Garuda's adds, do not attempt to move them away so we stop being Wick3d Wh33l3d.

 

Healers who are so inclined to DPS that they let tanks die during Garuda.

 

Wiping to Gaurda fucking Hard Mode in two-thousand-god-damned-fifteen because muh heel deepz.

 

People who still expect Eruptions to get stunned.

 

Only seeing one card drop in 12 mahatma.

Link to comment

I honestly hate that even now they have yet to make Encrypted Tomestones obtainable from doing WoD. It's been a while. I also despise that we are required to do all three raids in order to earn one carboncoat/twine. This is a nightmare for DPS players, Square, come on. Just WoD should be enough. 

 

On top of this, the RNG for WoD is unspeakably cruel. I have to ask, why couldn't they make more than one piece of gear drop from each boss? They want us to run these instances, but they create scenarios where, at best, 4 of 8 people per party are going to get their weekly gear.

 

AT BEST.

 

This is discouraging, and makes it so I don't run it because I want to, but I have to, which suits the term "chore" just fine, but not so much the term "game".

 

I'm going to borrow from the Elitist's Handbook of Entitlement for a quick moment.

 

If you needed a tomestone, you can get it from Coil. If you're not doing Coil, you don't need a tomestone. i110 works just fine to farm Shiva for 115 works just fine to do not-Coil contents.

 

Yes, I understand the difference between "want" and "need." There is also a difference between "want" and "expect." Wanting something is fine. Expecting something just leads to unnecessary pain in the rectal location.

Link to comment

I don't know about you but I'd rather have a healing set of healers heal -and- dps than healers who have to get hit the rest of the time while a tank could just as easily take them away. Hell, as MT I've taken them all because both my healers nearly died and the OT was shit.

Link to comment

Off-tanks who, seeing that healers aren't grabbing Garuda's adds, do not attempt to move them away so we stop being Wick3d Wh33l3d.

 

There's a reason I've taken to dropping a Sacred Soil around Garuda shortly after her adds spawn followed by a Succor. Usually SOMEONE picks up the adds at that point, but I've had too many groups where they just keep the adds right there that it's become something of a habit at this point.

Link to comment

When DPS is cooking, Garuda's already nearing sub-15% before sisters make it to the group. One healer spamming big cures to keep their attention for the remaining few seconds seems a better sale to me than risking tanks getting smoked because stone 2 exists.

 

If your main tank is a shield oath paladin with nearly 9500 HP and he's still dying because you don't cure him, you're in the wrong. Flatly. I had a couple fights where my sword-oath-and-str-gear set was getting me killed, I hoped changing would fix it.

 

It did not.

Link to comment

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...