(08-29-2014, 11:56 AM)Warren Castille Wrote: I lied. It should be on top. It'll look like this when done "properly."
I've never been one for leading, either. I make an alright officer, I think, but I'm rubbish at actually coordinating a group. I feel for you being stuck and spinning your wheels, though. That's why I was relieved when hunts/CT2 allowed progression past i100. It's not as glamorous as Coil armor, and I'm way overcompensating for accuracy right now, but I can still make my Number Go Up.
I'm not going to worry about Coil2 until I have to, which is to say... Well, who knows. I like to story so far, but it's not "for me" since I'm not on the cutting edge, so who knows.
(08-29-2014, 12:03 PM)ExKage Wrote: Why is it so... yellow and lightish on the bottom o.o
I wish I could say I won't worry about it but I know I'd be lying when I do :c
That drink looks amazing...
and it's probably just a different kind of ginger beer. I had one like that.
And I agree with what Warren said on the other stuff. I think I'm a casual raider. (do it for the community, not the progression, even if I WANT those cutscenes/story).
I guess the important question I'd have to ask is: Are you willing to pretty much stop playing the game outside of raids? Because that's what a progression-oriented group is going to do. It might happen slowly at first, but it'll turn the game into a grind if progression is the #1 priority. Since to progress, you'll need to have the "best" gear, and to have that, you'll have to obtain it, which just repeats the weekly login cycle of "farm for this, get that, obtain new gear, throw body at raid".
I'm gonna use a past FC as example. Half the players stopped playing the game after they cleared T5. THe other half, which are active, either left the FC to join new raid progression groups, or otherwise just farm the same raid over and over trying to progress in it to the point that it is actually making some of the irritated they can't win. It's gotten past being "fun with hard content" and become "work". "Work" in a video game. Meant to be enjoyed when not at you know, a real-life job.
All to you if you wanna make the game a job. I'd just be sad to see that happen because stress from raids on top of stress from RL things is not fun.
Edit: And yes, I'd agree that progression-based raiding can be fun. It's not for me. I'll support your decisions because each person has their own definition of fun Kage, just don't let any hasty decisions break up things that are actively fun for you now, for the possibility of fun later.