Creepiest, I think, comes in two flavours. The "What in the goddamn hell is going on" kind of creepy and the "I really do not want to look at it" kind of creepy.
For the former category, the one that comes to mind is Greg Nightmare from Killer7. Some might call that cheating because the entire premise of Killer7 is "You have no clue what is happening", but still. Look at this.
[youtube]dWgDb6jMPx0[/youtube]
As for the latter category, The Mother from the Awakening expansion of Dragon Age Origins. The way her mouth kind of splits open is ACK GET AWAY THROW FIREBALLS AT IT KILL IT DEAD WAGGHH
Funniest, probably The End from Metal Gear Solid 3. Few things can exceed the humour in defeating a boss by letting said boss die of old age.
Most Epic definitely goes out to The Transcendent One in Planescape: Torment, for reasons that will not be named. Runner up for the traditional definition of "epic" is Big Varder from Phantasy Star Online 2. You and your party assault a massive tank/battleship, until the core turns into a giant mecha, all to the tune of a really satisfying boss theme.
[youtube]eNINIjBo6RU[/youtube]
Weakest in recent memory is Colonel Autumn from Fallout 3. Christ, I could have brushed past him in a narrow corridor and he'd completely fall apart.
The most hated fight for me is Turn 7 in Coil in this goddamn game.
Let's see. Nearly every mechanic can cause an instant wipe? Check. No forgiveness for any individual mistakes? Check. RNG elements that can cause an instant wipe? Check. The worst part is that the difficulty is artificial; there's no real complexity to it, it's just the same relatively simple mechanics spammed every 20 or 30 seconds, and a single mistake means boom, you just killed the entire raid. And sure, the fight is easy in practise when you become familiar with the elements, but I feel that that doesn't detract from the fact that the whole fight is rather poorly designed.
For the former category, the one that comes to mind is Greg Nightmare from Killer7. Some might call that cheating because the entire premise of Killer7 is "You have no clue what is happening", but still. Look at this.
[youtube]dWgDb6jMPx0[/youtube]
As for the latter category, The Mother from the Awakening expansion of Dragon Age Origins. The way her mouth kind of splits open is ACK GET AWAY THROW FIREBALLS AT IT KILL IT DEAD WAGGHH
Funniest, probably The End from Metal Gear Solid 3. Few things can exceed the humour in defeating a boss by letting said boss die of old age.
Most Epic definitely goes out to The Transcendent One in Planescape: Torment, for reasons that will not be named. Runner up for the traditional definition of "epic" is Big Varder from Phantasy Star Online 2. You and your party assault a massive tank/battleship, until the core turns into a giant mecha, all to the tune of a really satisfying boss theme.
[youtube]eNINIjBo6RU[/youtube]
Weakest in recent memory is Colonel Autumn from Fallout 3. Christ, I could have brushed past him in a narrow corridor and he'd completely fall apart.
The most hated fight for me is Turn 7 in Coil in this goddamn game.
Let's see. Nearly every mechanic can cause an instant wipe? Check. No forgiveness for any individual mistakes? Check. RNG elements that can cause an instant wipe? Check. The worst part is that the difficulty is artificial; there's no real complexity to it, it's just the same relatively simple mechanics spammed every 20 or 30 seconds, and a single mistake means boom, you just killed the entire raid. And sure, the fight is easy in practise when you become familiar with the elements, but I feel that that doesn't detract from the fact that the whole fight is rather poorly designed.