Also on topic of updates after few funny rolls last tournament I've had few suggestions to add some fun rules into the tournament so I will tell the suggestions and go off the feed back for if we use them or not.
The first was at a 999 roll on a attack  is a 'critical hit' and there for automatically wins (since it is as rare as a 0) and the second was that a 0 rolled on a defense is a automatic loss. I personally like the critical hit idea but not sure on the 0 idea. So let us hear your thoughts on it.
The first was at a 999 roll on a attack  is a 'critical hit' and there for automatically wins (since it is as rare as a 0) and the second was that a 0 rolled on a defense is a automatic loss. I personally like the critical hit idea but not sure on the 0 idea. So let us hear your thoughts on it.