I wish I had taken a photo of the dialogue, but I remember during the 2.~ quest when you transport the Domans to Ul'dah via the chocobo caravan there was a lot of lore describing how an aetheryte wasn't built in Vesper Bay for a specific reason... something about the syndicate controlling trade? It's fuzzy to me in my memory.
It also seems as if you are transporting a large amount of goods or a vehicle, for example, you wouldn't be able to teleport. For me, this adds to my head canon about the anima strain of teleporting. If my character is carrying a lot of goods or carrying an especially heavy weapon I imagine that it would be extra taxing to teleport that item as well, as it doesn't have its own aether, right?Â
The Warrior of Light is supposed to be highly aether-sensitive and I am guessing this is fairly common in the post-calamity world, judging by the opening cutscene comments about aether sickness. If just being in a aether-heavy environment can cause sickness, I suppose we can imagine teleportation would severely nauseate, sicken, or simply knock out most Eorzeans who have some kind of sensitivity, which I would imagine to be a large number.
For myself, I only roleplay my characters as needing to use an aetheryte when they are desperately needed somewhere that is not too far away and when they are in a good, strong physical state. I think the instinct for mage type characters to be much more comfortable the aether inside of them is a good one, too!
It also seems as if you are transporting a large amount of goods or a vehicle, for example, you wouldn't be able to teleport. For me, this adds to my head canon about the anima strain of teleporting. If my character is carrying a lot of goods or carrying an especially heavy weapon I imagine that it would be extra taxing to teleport that item as well, as it doesn't have its own aether, right?Â
The Warrior of Light is supposed to be highly aether-sensitive and I am guessing this is fairly common in the post-calamity world, judging by the opening cutscene comments about aether sickness. If just being in a aether-heavy environment can cause sickness, I suppose we can imagine teleportation would severely nauseate, sicken, or simply knock out most Eorzeans who have some kind of sensitivity, which I would imagine to be a large number.
For myself, I only roleplay my characters as needing to use an aetheryte when they are desperately needed somewhere that is not too far away and when they are in a good, strong physical state. I think the instinct for mage type characters to be much more comfortable the aether inside of them is a good one, too!