(10-30-2015, 10:20 AM)Warren Castille Wrote:
Er, It's rogue-like, not rogue-exactly like. Hence why I said smash was one of the first rogue-like.
Roguelikes are defined by a couple of characteristics. One, the levels are almost always randomly generated. Two There are upgrades or items that either carry when you die (or in extreme versions, lost entirely.). And Rpgue-likes are definitely not mutually exclusive to any genre.
They definitely do not require the same skill set. Other than maybe, critical thinking. They can be anything from platformers to turn based RPGs. As well as twitch shooters and twin stick shooters.
Here's a list of rogue-likes on steam. As you can see the Isaac series is among them.
Rogue Legacy is a personal favorite of mine, great platforming, gameplay and music.
FTL is another great Rogue-like. Space battles and all that.
Darkest Dungeon is a turn based, class Rogue like, very cool. Super unforgiving.
Last is Sunless sea. A super atmospheric game, very lovecraft-esque. And just as brutal as Darkest Dungeon.