(12-28-2015, 07:40 PM)Primrose Wrote: The way all these things have been mishandled I'm really starting to question the Dev team.To be fair Parsers are against the ToS, and if they catch using one, kicking a player out of a static based on one, or (and this one is a kicker) parsing someone who does not want to be parsed you will get smacked with a disciplinary action (possibly banning) for it. The caveat here is getting caught and/or reported. Just because they do not have teams of people staring at the data that comes in from the game and jumping on people who use parsers does indicate a failure on the part of the GMs.
They have this weird way of forbidding things and then just letting them happen. Parsers were one thing mentioned, Lotteries are another, housing is one too.
Basically it encourages people who don't follow the rules, as there are no consequences for breaking them. If you try to do what the GMs want you're going to lose out, as others will jump ahead of you and do it anyway.
Even the ability to sell Eternal bond bracelets for money, Â Yoshi P was like "Please don't do that" and then took no steps to prevent it. Win trading in PVP is the same way.
Things need to be cut and dry, either they're against the ToS or they aren't. Getting real tired of these rules that aren't clear or enforced.
Think of it like speeding. Most everyone is guilty of speeding in their car at one time or another. Lots of people get away with it. Lots of people getting away with it is not a a valid defense to avoid the consequences of getting caught. Neither is the argument "this is a stupid rule." When the Devs, Yoshi-P, or whoever asks nicely "please don't do that" is is a courtesy, not an invitation to do exactly what they asked you not to do.Â
Even the way SE goes after RMT is probably a different approach than we would like. Like more than a few MMOs they go after the source of the RMT more fervently than they chase after the people paying money for gil. Not that they don't, mind you. More than a few people (myself included) were asked to explain the giant amounts of gil they had that were carried over from 1.0 (holy crap hi-lvl leve gil back in 1.0) when the game original re-launched. Heck, I've loaned people gil and been locked out of my account (never for more than a few minutes after discovering this, mind you) for "my own protection." The point is, they are more interested in taking measures and disciplinary action against the actual gatherers and sellers of gil, rather than the people that buy it. The five friends a day thing does not hurt us as players nearly as much as it hurts the RMTs.
The rules are clear, their enforcement just does not seem to be up to people's standards. We've known that selling property for giant amounts of gil was against the ToS for a while. The same with parsers and other junk. Just because giant amounts of people have not been banned for these various practices does not suddenly make them okay and fair game. Yar.