I don't know about WoW, but it's definitely easier to address the issue in FFXIV, with dungeons having more contained spaces and limited surfaces that can be walked on, than it is in GW2 where you can pretty much jump on anything and fall anywhere and have your path limited only by walls and falls that will kill you. Skipping is still a huge problem there - I don't know a single person who will run a certain dungeon and not skip a certain battle on a certain bridge. The issue in GW2 was so impossible to deal with that they ended up settling for limiting dungeon rewards instead. People are still incredibly elitist regardless, often requiring specific gear or a specific class, so all it did was slow down the farm, unfortunately.
And being a long time GW2 player I'm really glad the issue is being addressed here. It's bad enough with gear elitism and class elitism that we don't need people also yelling at each other because someone would dare to want to do all the content. :\
And being a long time GW2 player I'm really glad the issue is being addressed here. It's bad enough with gear elitism and class elitism that we don't need people also yelling at each other because someone would dare to want to do all the content. :\