(10-05-2013, 06:38 PM)Elissa Wrote:
Ah the interwebs, offering hours upon soul sucking hours of entertainment xDÂ
Now, just to clarify, are you saying because the voice acting is "small potatoes" in comparison to the other aspect of the games, they should be able to afford 'good' voice acting OR are you saying that because of the game's "magnitude" that they aren't really worried about the VA due it being "small potatoes"?
I think we are beginning towards a tangent xD Though, speaking of rates, you forgot the sweetest word to all VO artists--residuals. Though THAT is definitely off topic lol.
(10-05-2013, 07:51 PM)Naunet Wrote: Think of games like SWTOR, in which EA/Bioware hired over 200 voice actors for 200,000 lines of dialogue. The amount spent on that was obscene, but did it actually give any lasting power to the MMO? Nope. Voice acting is like the little sprinkles on top of the detailing on top of the icing on the cake. In terms of what it lends to a game in the long term, it really doesn't matter.
Are you talking about in regards to just MMOs?