Obsidian Hornet would best be represented as a Trial
Thicker Than Blood
Roen Deneith and her brother Gharen Wolfsong have been captured and put to death in a show trial for crimes against the Sultana. Consumed with grief and rage Obsidian Hornet has turned her wrath on the law enforcement of Ul'dah. Sultansworn and Brass Blades alike have been found dead. They've been found dead at their posts, in their beds, inside the city and out. There is no safety to be found in Ul'dah. After learning that the killer was Obsidian Hornet she has been pursued deep into the Sagoli Desert. Three piles of stones are arrayed behind Hornet, each one built in honor of a person that she has loved and lost.
Phase One: Warrior
During this phase the party confronts Hornet in her heaviest armor and weilding a massive axe. Hornet in this phase has very high defense.
[Auto-Attack]: A basic axe swing.
[Leave Me Alone!]: Her primary mechanic for this part of the fight is a massive swing of her axe. This is a very wide cone AoE attack that she will target in the direction of the DPS player with the highest threat. The a player is caught in the AoE they will take damage equal to 50% of their HP, be knocked back, and suffer a debuff that slows their attack speed by 35% for 30 seconds. The debuff can be dispelled. The attack is uninterruptible.
[Swatting the Midge]: This attack targets a random party member who does not currently have aggro. This is a leaping attack that deals 35% of the target's HP and inflicts a bleed effect that lasts 15 seconds and tic's every three seconds and deals 15% of the targets total health per tic. This cannot be dispelled and must be healed through.
[Grieving Heart]: When Hornet reaches 75% of her HP her grief overcomes her and she curls into a defensive posture. While in this position all damage she receives is reduced by 25% and she begins channeling the attack [Furious Heart]. Uninterruptible.
[Furious Heart]: This attack signals her transition to Phase 2. Parts of Hornet's armor shatter along with her axe. This is a massive AoE that is only mitigated by hiding behind one of the three piles of stones on the map. Anyone caught in the AoE and not behind the stones will take damage equal to 85% of their HP and be Stunned for 5 seconds. People who are behind the stones when the attack happens will only loose 35% of their HP and not be subject to Stun.
Phase 2: Lancer
In this phase Hornet's defense is reduced by 25% from her Warrior phase but her damage done is increased by 25%. Her attacks come significantly faster in this phase and she moves around her primary target at random points in the fight making position based attacks slightly more difficult to land on her.
[Auto Attack]: A basic lance thrust
[Desert Strike]: This is Hornet's primary mechanic for this phase. A powerful thrust of her lance that will pierce through her target in a straight cone that extends the entire map. This attack does increasing amounts of damage based on the number of targets it hits.
1 Target: 25% of HP
2 Targets: 35% of HP to all caught in the AoE
3 Targets: 65% of HP to all caught in the AoE
4 or more: 100% of HP to all caught in the AoE
Positioning Hornet optimally for this attack is the Tank's primary job through this phase. The attack charges for 2 seconds at the end of which Hornet will leap to a position behind the Tank and the attack will extend in whatever direction the Tank is facing.
[Swarming Strike]: Hornet will leap into the air and hurls phantom spears into the ground in a random pattern throughout the arena. Each lance will be surrouned by a ground targeted AoE that will burst shortly after the lance lands. Players caught in the AoE's will take damage equal to 35% of their total HP and be incapacitated by the swirl of sand kicked up by the attack and be unable to act or move for 3 seconds. This is not dispellable.
[Storm of Rage]: This attack signals the end of Phase 2 and occurs when Hornet is reduced to 35% HP. She will channel this attack for 3 seconds before it is executed. During this attack Hornet swirls her lance through the air, kicking up a dust storm that stuns all party members for the duration of the attack. Hornet will execute a series of increasingly powerful attacks against the MT during this time. If the MT is killed by these attacks Hornet will Enrage and wipe the Raid. Becuase the MT cannot be healed during this phase it is vitally important that the MT is fully healed and all damage reduction measures available to them are used. Undergeared MT's may require the use of the Tank Limit Break to survive though this will make Phase 3 considerably more difficult.
[Phase 3: Pugilist]
Immediately after executing [Storm of Rage] Hornet sheds her remaining heavy armor and weapon, now attacking with only her bare fists. Her defense is further reduced by 15% but her attack speed and power are increased by an additional 15%. This phase is essentially a DPS race. If Hornet is not defeated within 90 seconds from the start of this phase she will enrage and wipe the Raid. During this phase she will retain her abilities from all previous phases though in a modified form. All of Hornet's attacks in Phase 3 are uninterruptible.
[Auto Attack] A basic punch and kick combo.
[Leave Me Alone!]: During this phase this attack is an large AoE centered on Hornet. For every target caught in the AoE Hornet's defense increases by 10% and her attack speed increases by 15%. Targets caught in the AoE will receive damage equal to 25% of their total HP and be knocked back.
[Swatting the Midge]: During this phase this attack will target the player with the second highest threat. Hornet will leap to the target and deliver a ground targeted AoE at their position that will deal 45% of the targets HP in damage and root the target in place for 10 seconds. Additionally, any other players caught in the AoE will be unable to use weapon skills for 4 seconds. Neither effect is dispellable.
[Desert Strike]: During this phase this attack will be signaled by a criss-cross pattern of AoE zones throughout the map. Hornet will leap into the air and dive into the center of the map causing a ground burst throughout the AoE zone that will deal 75% of total HP in damage to every one caught in the strike and will additionally disable weapon skills for those struck for 15 seconds. This effect is dispellable.
[Swarming Strike]: During this phase this attack will be signaled by Hornet moving to strike the four players with the lowest current threat. She will teleport to each and deliver a single blow dealing 35% of the targets HP in damage to each before returning to the MT. In addition, the targets struck will be afflicted by a Slow effect. This effect is dispellable.
Fight Quotes
"Don't do this! Ul'dah must be purged of corruption!" Said to signal the start of the fight.
"Gharen... Roen... I won't let your deaths be for nothing!" Said while channeling Grieving Heart.
"Fools! Can't you see that you are fighting for monsters! Said at start of Phase 2.
"Nothing will stop me! Not the Sworn! Not the Blades! Not the Twelve themselves!" Said at the start of Phase 3.
"Is this it? Is this what all the blood was worth? Said when Hornet is defeated.
Thicker Than Blood
Roen Deneith and her brother Gharen Wolfsong have been captured and put to death in a show trial for crimes against the Sultana. Consumed with grief and rage Obsidian Hornet has turned her wrath on the law enforcement of Ul'dah. Sultansworn and Brass Blades alike have been found dead. They've been found dead at their posts, in their beds, inside the city and out. There is no safety to be found in Ul'dah. After learning that the killer was Obsidian Hornet she has been pursued deep into the Sagoli Desert. Three piles of stones are arrayed behind Hornet, each one built in honor of a person that she has loved and lost.
Phase One: Warrior
During this phase the party confronts Hornet in her heaviest armor and weilding a massive axe. Hornet in this phase has very high defense.
[Auto-Attack]: A basic axe swing.
[Leave Me Alone!]: Her primary mechanic for this part of the fight is a massive swing of her axe. This is a very wide cone AoE attack that she will target in the direction of the DPS player with the highest threat. The a player is caught in the AoE they will take damage equal to 50% of their HP, be knocked back, and suffer a debuff that slows their attack speed by 35% for 30 seconds. The debuff can be dispelled. The attack is uninterruptible.
[Swatting the Midge]: This attack targets a random party member who does not currently have aggro. This is a leaping attack that deals 35% of the target's HP and inflicts a bleed effect that lasts 15 seconds and tic's every three seconds and deals 15% of the targets total health per tic. This cannot be dispelled and must be healed through.
[Grieving Heart]: When Hornet reaches 75% of her HP her grief overcomes her and she curls into a defensive posture. While in this position all damage she receives is reduced by 25% and she begins channeling the attack [Furious Heart]. Uninterruptible.
[Furious Heart]: This attack signals her transition to Phase 2. Parts of Hornet's armor shatter along with her axe. This is a massive AoE that is only mitigated by hiding behind one of the three piles of stones on the map. Anyone caught in the AoE and not behind the stones will take damage equal to 85% of their HP and be Stunned for 5 seconds. People who are behind the stones when the attack happens will only loose 35% of their HP and not be subject to Stun.
Phase 2: Lancer
In this phase Hornet's defense is reduced by 25% from her Warrior phase but her damage done is increased by 25%. Her attacks come significantly faster in this phase and she moves around her primary target at random points in the fight making position based attacks slightly more difficult to land on her.
[Auto Attack]: A basic lance thrust
[Desert Strike]: This is Hornet's primary mechanic for this phase. A powerful thrust of her lance that will pierce through her target in a straight cone that extends the entire map. This attack does increasing amounts of damage based on the number of targets it hits.
1 Target: 25% of HP
2 Targets: 35% of HP to all caught in the AoE
3 Targets: 65% of HP to all caught in the AoE
4 or more: 100% of HP to all caught in the AoE
Positioning Hornet optimally for this attack is the Tank's primary job through this phase. The attack charges for 2 seconds at the end of which Hornet will leap to a position behind the Tank and the attack will extend in whatever direction the Tank is facing.
[Swarming Strike]: Hornet will leap into the air and hurls phantom spears into the ground in a random pattern throughout the arena. Each lance will be surrouned by a ground targeted AoE that will burst shortly after the lance lands. Players caught in the AoE's will take damage equal to 35% of their total HP and be incapacitated by the swirl of sand kicked up by the attack and be unable to act or move for 3 seconds. This is not dispellable.
[Storm of Rage]: This attack signals the end of Phase 2 and occurs when Hornet is reduced to 35% HP. She will channel this attack for 3 seconds before it is executed. During this attack Hornet swirls her lance through the air, kicking up a dust storm that stuns all party members for the duration of the attack. Hornet will execute a series of increasingly powerful attacks against the MT during this time. If the MT is killed by these attacks Hornet will Enrage and wipe the Raid. Becuase the MT cannot be healed during this phase it is vitally important that the MT is fully healed and all damage reduction measures available to them are used. Undergeared MT's may require the use of the Tank Limit Break to survive though this will make Phase 3 considerably more difficult.
[Phase 3: Pugilist]
Immediately after executing [Storm of Rage] Hornet sheds her remaining heavy armor and weapon, now attacking with only her bare fists. Her defense is further reduced by 15% but her attack speed and power are increased by an additional 15%. This phase is essentially a DPS race. If Hornet is not defeated within 90 seconds from the start of this phase she will enrage and wipe the Raid. During this phase she will retain her abilities from all previous phases though in a modified form. All of Hornet's attacks in Phase 3 are uninterruptible.
[Auto Attack] A basic punch and kick combo.
[Leave Me Alone!]: During this phase this attack is an large AoE centered on Hornet. For every target caught in the AoE Hornet's defense increases by 10% and her attack speed increases by 15%. Targets caught in the AoE will receive damage equal to 25% of their total HP and be knocked back.
[Swatting the Midge]: During this phase this attack will target the player with the second highest threat. Hornet will leap to the target and deliver a ground targeted AoE at their position that will deal 45% of the targets HP in damage and root the target in place for 10 seconds. Additionally, any other players caught in the AoE will be unable to use weapon skills for 4 seconds. Neither effect is dispellable.
[Desert Strike]: During this phase this attack will be signaled by a criss-cross pattern of AoE zones throughout the map. Hornet will leap into the air and dive into the center of the map causing a ground burst throughout the AoE zone that will deal 75% of total HP in damage to every one caught in the strike and will additionally disable weapon skills for those struck for 15 seconds. This effect is dispellable.
[Swarming Strike]: During this phase this attack will be signaled by Hornet moving to strike the four players with the lowest current threat. She will teleport to each and deliver a single blow dealing 35% of the targets HP in damage to each before returning to the MT. In addition, the targets struck will be afflicted by a Slow effect. This effect is dispellable.
Fight Quotes
"Don't do this! Ul'dah must be purged of corruption!" Said to signal the start of the fight.
"Gharen... Roen... I won't let your deaths be for nothing!" Said while channeling Grieving Heart.
"Fools! Can't you see that you are fighting for monsters! Said at start of Phase 2.
"Nothing will stop me! Not the Sworn! Not the Blades! Not the Twelve themselves!" Said at the start of Phase 3.
"Is this it? Is this what all the blood was worth? Said when Hornet is defeated.