(09-22-2015, 02:59 PM)Hammersmith Wrote:(09-22-2015, 02:57 PM)Mia Moui Wrote: ...
Aether messes things up though. There's no real reason you couldn't wake up in the middle of Cartineu 5 years later and have no idea what just happened. Â There could be a LOT of reasons, from Time Shenanigans, to Void Portals, to Dues Ex Realm Rebornia at Cartineau.
It's not bending much to do such, as long as you weave the reason into the char and use it to give drive to some action.
I like this. Â My character's backstory takes place at the same time as Cartineau but that's just a coincidence. Â The moon exploding freaked out her attackers allowing her and her sisters to escape. Â But the very next moment, she wakes up slung over the shoulder of an unnamed adventurer and it's five years later.
I honestly don't have the best reasons for skipping time, except that the game starts five years after the Calamity and I want her to be 20 instead of 25.
I'm just shy of 3 weeks in with the character so I might go ahead and retcon what I've written down to remove the time skip. Â If I don't have a narrative besides "gee whiz that's weird," it's not worth including.
Carne armum ergo sum.