I'm not sure that the argument of it adding one more person to your screen is entirely valid. Summoner is a caster class, which means if they know how to play, they'll be standing well away from the fight and out of everyones view besides other casts. This means that the only people that melee and tanks are going to see are other melee and tanks. So with that in mind, what is the difference between a Summoner's Egi being the same size as you, or replace the Summoner with another melee DPS? Either way there's another full sized character there to crowd around the enemy. And what about Garuda (who was off handedly mentioned during E3 to be a ranged attacker) who you'll never even see because it will be (presumably) standing next to its Summoner at the back of the fight.
Yes they are more flashy than a normal character, but this only counts if the normal character is standing idle, or just auto attacking and nothing else. In the thick of things when everyone is fighting you're going to be throwing off weapon skills and abilities that are just as flashy if not more flashy than the Egis are, you're going to be more distracting to yourself than my Summon will be.
I will admit that they may make it difficult to click on enemies to some degree if they get in the way, but that can again be said for any player as well who is getting up close and personal. Even as small as they are they still run a big risk of doing this, changing them from 2/3rds to 3/3rds the size of a Hyur wouldn't impact this that much.
As far as camera angles and frame of view go, I spend most of my time in dungeons with my camera panned pretty far out and in most fights (especially when I played Lancer) I was moving around so much that my camera was never in a fixed position, so honestly I don't really see it becoming that big of an issue, and for all we know maybe Egis actually try to position themselves around the enemy as well. (wishful thinking on that)
Yes they are more flashy than a normal character, but this only counts if the normal character is standing idle, or just auto attacking and nothing else. In the thick of things when everyone is fighting you're going to be throwing off weapon skills and abilities that are just as flashy if not more flashy than the Egis are, you're going to be more distracting to yourself than my Summon will be.
I will admit that they may make it difficult to click on enemies to some degree if they get in the way, but that can again be said for any player as well who is getting up close and personal. Even as small as they are they still run a big risk of doing this, changing them from 2/3rds to 3/3rds the size of a Hyur wouldn't impact this that much.
As far as camera angles and frame of view go, I spend most of my time in dungeons with my camera panned pretty far out and in most fights (especially when I played Lancer) I was moving around so much that my camera was never in a fixed position, so honestly I don't really see it becoming that big of an issue, and for all we know maybe Egis actually try to position themselves around the enemy as well. (wishful thinking on that)