Kes Wrote:Traydon, while I am giving you the benefit of a clean slate, I do not think it prudent to disregard the past issues that have occurred. It is already clear to me that the two of us will probably want different things out of a community, which is why I disagree about the remark about guilds being regarded as IC tools rather than separate substructures. For some guilds this may be a good idea, but there are going to be RPers that wish to have something a little more structured than the laissez-faire sort of guild you seem to be seeking. Which is fine. We are two different breeds of RPer, and we can still meet at the table here in the RPC and have conversations and dialogues such as this. I believe that's the whole point of this coalition.
I don't wish to prattle on about differences in what will eventually be individual guild policies, however. The discussion should remain focused on what the role of the RPC should be, and I suspect the above paragraph may prove a worthy example in and of itself - a place where members of different guilds with different views may still come together and discuss thoughts, share stories, and exchange ideas.
I think really what he means, and at least what I mean is, we don't want so many rules that people won't cross-guild RP for fear of breaking rules. I might be taking this wrong, but I sort of had that feeling you feel spontaenous unplanned RP without events shouldn't happen If there are guilds/LS.
On Starsider I belonged to a guild with rules and structure but I also Rped with people from other guilds and free lancer just because they were at an RP hub. A RP hub was a place that a lot of Rpers hung out at when they were bored. Some of the most fun I had in SWG RP was from unplanned spontaenous RPs with people I just met. If I'd have been worried that by interacting with that person I might break some rule and be kicked out I would' ve missed out on meeting people that later became friends.
I'd hoped that cross guild RP in this RPC and server would encourage random and spontaneous interaction as well as event based. I'm getting the feeling the reason you all want rules for battle and all cross-guild actions is because you are not in favor of being spontaenous feeling it will only create drama. Am I right? I hope I'm not since I really hoped people could have fun with random encounters as well as events.