I'm hoping for XI-style blue mage class with lots and lots of Ul'dah flavor. Make them a DoM class, wearing light cloth armor and their weapon should be the scimitar, with dual wielding as a passive trait picked up somewhere in the 20s.Â
Nomad > Blue Mage
Nomad being pretty much physical DPS with skills learned from monsters, though I'd handle this through quests rather than grinding. BLU as the job adds on some iconic and well-known blue magic spells.
Of course, we should get red mage, too... I'd like to see RDM done in ARR as a magic/enhancement tank, with fencer as its base DoW class. The weapon? Rapier, of course.
Fencer > Red Mage
Nomad > Blue Mage
Nomad being pretty much physical DPS with skills learned from monsters, though I'd handle this through quests rather than grinding. BLU as the job adds on some iconic and well-known blue magic spells.
Of course, we should get red mage, too... I'd like to see RDM done in ARR as a magic/enhancement tank, with fencer as its base DoW class. The weapon? Rapier, of course.
Fencer > Red Mage
attractive enmity device