The thing that both bugs and disappoints me about the split is that new players come here and see this divide and it gives the impression to some that they'll somehow be excluded if they join Balmung, or I've even seen where some people were under the impression they couldn't even join Balmung unless they were legacy.
While I think it's noble that the people who run RPC wanted to make the Gilgamesh community feel at home here, I personally feel more steps should have been taken to squash the schism towards Balmung than to advocate a second server. As far as I've seen RPC has always welcomed people to join who played outside of Balmung, but it was always the home of the Balmung community. I think in order to keep the community as tight and unified as it was, they should have stuck to their guns and told people who wanted to play on a non-legacy server they were more than welcome to but RPC will always be about Balmung.
Maybe things will die down once the game goes live, but right now it feels like having two servers is becoming slightly detrimental.
While I think it's noble that the people who run RPC wanted to make the Gilgamesh community feel at home here, I personally feel more steps should have been taken to squash the schism towards Balmung than to advocate a second server. As far as I've seen RPC has always welcomed people to join who played outside of Balmung, but it was always the home of the Balmung community. I think in order to keep the community as tight and unified as it was, they should have stuck to their guns and told people who wanted to play on a non-legacy server they were more than welcome to but RPC will always be about Balmung.
Maybe things will die down once the game goes live, but right now it feels like having two servers is becoming slightly detrimental.