I guess it comes down to the individual and how they plan to incorporate the RP of repercussions within the community. Are they willing to be ostracized?
As a former NWN2 GM there was a jail where if the player's character was caught stealing he would be taken there and would remain for quite a while.
There are no such mechanics in this game and to say that the individual in question emotes *you feel a slight brush against your side* and you then get a corresponding tell of "I just took your coin purse" is just meta-griefing to me personally and is just completely dismissed.
If people want to be attracted to the allure of the thief concept then they should take into account of every aspect of the archetype, not just the romanticized ones.
As a former NWN2 GM there was a jail where if the player's character was caught stealing he would be taken there and would remain for quite a while.
There are no such mechanics in this game and to say that the individual in question emotes *you feel a slight brush against your side* and you then get a corresponding tell of "I just took your coin purse" is just meta-griefing to me personally and is just completely dismissed.
If people want to be attracted to the allure of the thief concept then they should take into account of every aspect of the archetype, not just the romanticized ones.