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(07-08-2013, 01:42 PM)Spiritual Machine Wrote: [ -> ]There are certain things which are respectful to take liberties on, and certain things that can alienate people. And coming up with continuity via community consensus still serves to isolate members of the roleplay community, potentially. It's not about being restrictive, but about being courteous.

Absolutely.

Only a small percentage of RPers are going to ever participate in an RP community site, and of those, some percentage are going to disagree with your take or assert it false as a matter of principle. No matter how logical it may seem to be, someone is going to think it's wrong.

That said, there's nothing saying you can't make IC assertions in grey areas where the assertion, if true OOC, would force all others to conform. Our two "Magic" threads on metaphysics are a great example of this, where any or all of those theories could be true, and that's a basis for IC discussion. I can see, based on this thread, a table of scientifically-minded Eorzeans kicking back with snifters of Ul'dahn brandy and cigars and chatting about the unfortunate evolutionary error that produced the miqo'te. Smile That's the good kind of speculation in grey areas. Just don't claim the assertion is true OOC, and everything is good.
(07-08-2013, 01:42 PM)Spiritual Machine Wrote: [ -> ]Anyway, the subject of mixed races and clans is moot, because like I posted before, both of these are confirmed to exist in the lore, with little restriction at all. So you can have Seeker/Keeper mixes and even half-Miqo'tes, within reason.

Yes, we are aware of that. What we were discussing is what would happen when they do mix because while SE says that it can and does happen, we don't see any blatantly "mixed" races. We were discussing what the physical characteristics of a half-breed would be. Tongue The consensus we were coming to is important as many people have decided to play a half-breed, and thus far in game NPCs indicate that there is not a 'mix' of races going on, rather they still appear as Hyur OR Miqo'te not Hyurqo'te, if you get me.

While I'd love to just say 'don't do it because we don't know' that is unrealistic. People are going to do what they want to do. It's good to discuss and come to some conclusions based on what we see in game, even if we don't have SE spelling it out for us.
(07-08-2013, 06:33 PM)Aysun Wrote: [ -> ]
(07-08-2013, 01:42 PM)Spiritual Machine Wrote: [ -> ]Anyway, the subject of mixed races and clans is moot, because like I posted before, both of these are confirmed to exist in the lore, with little restriction at all. So you can have Seeker/Keeper mixes and even half-Miqo'tes, within reason.

Yes, we are aware of that. What we were discussing is what would happen when they do mix because while SE says that it can and does happen, we don't see any blatantly "mixed" races. We were discussing what the physical characteristics of a half-breed would be. Tongue The consensus we were coming to is important as many people have decided to play a half-breed, and thus far in game NPCs indicate that there is not a 'mix' of races going on, rather they still appear as Hyur OR Miqo'te not Hyurqo'te, if you get me.

While I'd love to just say 'don't do it because we don't know' that is unrealistic. People are going to do what they want to do. It's good to discuss and come to some conclusions based on what we see in game, even if we don't have SE spelling it out for us.
Not everyone in the thread seemed aware of it. Honestly it seemed like there were a few conversations going on, and mixed race wasn't even the original topic. I could be mistaken, though.

It doesn't seem necessary to say, in the case of what a half-breed would simply look like, "don't do it because we don't know." In the case of appearances, we'll rarely perfectly recreate our character concepts in-game, as the customization options will always be more limited than we'd like them to be. The fact that the concept is possible seems good enough to at least attempt to recreate it.

It might not be realistic to come to only one conclusion, in my opinion. There are a lot of ways the characteristics of two parents could come together. I'm not discouraging the discussion at all, though! I'm saying that there are probably a lot of ways to make a "Hyurqo'te" that could be just as different from each other as the parent races are--a whole spectrum of mutts with pointy Hyur ears and stunted tails and what have you!

At least until SE spells it out for us, I suppose. But imagined physical characteristics are easy to retcon anyway.
And here I was just exploring mixed clan breeding lol. More importantly with the Miqo'te race who are physically very similar in some aspects It seems we are onto a whole other thing here entirely.
(07-08-2013, 09:44 PM)Spiritual Machine Wrote: [ -> ]Not everyone in the thread seemed aware of it. Honestly it seemed like there were a few conversations going on, and mixed race wasn't even the original topic. I could be mistaken, though.

It doesn't seem necessary to say, in the case of what a half-breed would simply look like, "don't do it because we don't know." In the case of appearances, we'll rarely perfectly recreate our character concepts in-game, as the customization options will always be more limited than we'd like them to be. The fact that the concept is possible seems good enough to at least attempt to recreate it.

It might not be realistic to come to only one conclusion, in my opinion. There are a lot of ways the characteristics of two parents could come together. I'm not discouraging the discussion at all, though! I'm saying that there are probably a lot of ways to make a "Hyurqo'te" that could be just as different from each other as the parent races are--a whole spectrum of mutts with pointy Hyur ears and stunted tails and what have you!

At least until SE spells it out for us, I suppose. But imagined physical characteristics are easy to retcon anyway.

Yea, those variations of mutts just don't exist in the NPCs that we see, so I am happy to accept it as support for the theory of one race being expressed at a time. Otherwise stuff'd get soooo messyyy.. Dazed The visual purity of the races are maintained, even though SE says cross-breeding is possible and happens, albeit rarely.
(07-09-2013, 12:03 AM)Aysun Wrote: [ -> ]
(07-08-2013, 09:44 PM)Spiritual Machine Wrote: [ -> ]Not everyone in the thread seemed aware of it. Honestly it seemed like there were a few conversations going on, and mixed race wasn't even the original topic. I could be mistaken, though.

It doesn't seem necessary to say, in the case of what a half-breed would simply look like, "don't do it because we don't know." In the case of appearances, we'll rarely perfectly recreate our character concepts in-game, as the customization options will always be more limited than we'd like them to be. The fact that the concept is possible seems good enough to at least attempt to recreate it.

It might not be realistic to come to only one conclusion, in my opinion. There are a lot of ways the characteristics of two parents could come together. I'm not discouraging the discussion at all, though! I'm saying that there are probably a lot of ways to make a "Hyurqo'te" that could be just as different from each other as the parent races are--a whole spectrum of mutts with pointy Hyur ears and stunted tails and what have you!

At least until SE spells it out for us, I suppose. But imagined physical characteristics are easy to retcon anyway.

Yea, those variations of mutts just don't exist in the NPCs that we see, so I am happy to accept it as support for the theory of one race being expressed at a time. Otherwise stuff'd get soooo messyyy.. Dazed The visual purity of the races are maintained, even though SE says cross-breeding is possible and happens, albeit rarely.
I can also vibe with this idea. It does make things easier in terms of creating a character. Also, I've always been of the opinion that the less you have to describe about your character's appearance in addition to what people can physically see, the less complicated things get for everyone.

I always had a hard time remembering the little details that were written in Flag-RSP but not conveyed on characters in World of Warcraft, like those people playing heavily-tattooed/pierced/modified elves and such.

(07-08-2013, 09:49 PM)Isis Wrote: [ -> ]And here I was just exploring mixed clan breeding lol. More importantly with the Miqo'te race who are physically very similar in some aspects It seems we are onto a whole other thing here entirely.
You know, I think this'd be pretty easy actually. They're not only really similar, but they have skin color spectrums that overlap. I've made some pretty Seeker-like Keepers, and vice-versa to an extent.

Qualities like tail length, heterochromia, and face paint can also subtly suggest certain clan backgrounds.
There are also some fantasy/science-fiction universes in which cross-breeding occurs, but the offspring is always 100% the mother's species.
Forgive me for reviving this thread and forgive me if these questions have been answered before. I've been wondering about a few things since I decided to go for Miqo'te. (Seeker) I've decided to play a nunh, mostly because my friend and I were thinking about what to play and she recommended Nunh, partially because we don't know if name changing will be available and I'd be forever stuck being a Tia if not.

I've read up on the lore from what I can find, but here are my concerns:

1. What is their homeland? Do they even have a homeland? I'm having difficulties trying to think of a background story for my male character, because I don't know where he could be from.

2. What is the general idea of a Miqo'te's job? Being a hunter for coin seems an easy choice, but being in a tribe and all (mostly), what are they attracted to job wise?

Which brings me to the next question.

3. If they (as a nunh, which my character is) travel to places, be it for their job, adventure, or way of living, will he bring all his females? Since a tribe can have multiple nunh, I'd expect that one nunh has his own 10-50 females that don't go with other nunh... Or am I wrong here? This blends into the next question.

4. Are females loyal? Will they stick to their own nunh, or will they also consider others within the same tribe? And if they do, will the one nunh confront the other nunh for mating with his female?

5. Love. Do Miqo'te fall in love? Can they favour one female over the rest? Maybe one that always sticks with the nunh, even when he leaves for a mission/job/etc. while the females stay behind? Would it be possible to have that one female to go with him everywhere because he actually loves her and trusts her the most of all of them?

Any answers on this? Smile

Thanks!
(08-28-2013, 12:31 PM)Allyssae Wrote: [ -> ]1. What is their homeland? Do they even have a homeland? I'm having difficulties trying to think of a background story for my male character, because I don't know where he could be from.

Miqo'te can be found all over Eorzea, but Seekers are most commonly found around on La Noscea and in the Sagolii Desert near Ul'dah. Keepers are typically found around the Shroud and in Gridania.

(08-28-2013, 12:31 PM)Allyssae Wrote: [ -> ]2. What is the general idea of a Miqo'te's job? Being a hunter for coin seems an easy choice, but being in a tribe and all (mostly), what are they attracted to job wise?

Whatever you like, really. Smile Seekers are more physically adept of the two clans, but Keepers are known (I wouldn't say renowed, though: perhaps reviled) around Gridania as skilled hunters. In their traditional cultures, miqo'te are hunter-gatherers, but many have adapted to city-state life or more a modern, agrarian lifestyle.

(08-28-2013, 12:31 PM)Allyssae Wrote: [ -> ]3. If they (as a nunh, which my character is) travel to places, be it for their job, adventure, or way of living, will he bring all his females? Since a tribe can have multiple nunh, I'd expect that one nunh has his own 10-50 females that don't go with other nunh... Or am I wrong here? This blends into the next question.

Nunh have territories in which they're the breeding male (and only rarely the leader, though control of sexual access can produce a fair amount of "soft power," depending on how you want to write your background). It's unlikely a nunh would leave his tribe, as in his absence, any tia could assert the position. A nunh is only nunh so long as he can survive challenges from tia. If he's not there, he can't very well defend the position.

That said, there's nothing saying that a territory can't be mobile, or in a city-state, or what have you. Traditions often adapt to changing times.

(08-28-2013, 12:31 PM)Allyssae Wrote: [ -> ]4. Are females loyal? Will they stick to their own nunh, or will they also consider others within the same tribe? And if they do, will the one nunh confront the other nunh for mating with his female?

I'd say that depends on the miqo'te in question. All "true" nunh have proved themselves to be apex warrior of their territory, worth breeding with; a miqo'te could easily justify bedding any of them as a way to strengthen their tribe as a whole. How a nunh deals with other nunh "touching his stuff" depends on the character in question, but since male miqo'te tend to be fairly territorial, I imagine the response would be bloody in many cases.

Culturally, a miqo'te female in a territory is only supposed to breed with the nunh of that territory. Going outside of that would be an insult to him (she's basically saying he's not good enough) and to the tia of the tribe (they're not strong enough to defeat someone who's not worth the woman's time).

(08-28-2013, 12:31 PM)Allyssae Wrote: [ -> ]5. Love. Do Miqo'te fall in love? Can they favour one female over the rest? Maybe one that always sticks with the nunh, even when he leaves for a mission/job/etc. while the females stay behind? Would it be possible to have that one female to go with him everywhere because he actually loves her and trusts her the most of all of them?

Maybe. Miqo'te mating seems to be fairly practical, so love probably doesn't play a big role, but individuals are, of course, individual. Smile That said, if a nunh regularly favors one female over the others, there's likely to be some social side effects ranging from increased discontent and jealousy to rebellion. Depending on how dark you want to go with it, that could be a key story element involving violence and other more unpleasant things.
Thank you very much for your answers! You cleared up a lot of stuff for me! <3
I play as a Miqo'te! XD I suppose, for now I must play on a server other than Gilgamesh since I can't get into it. Too popular hehe... Would anyone be interested in starting an adventure with me on another server?... I uhh could use some friends in this new world. (Listening to the FFIX soundtrack)
I'd say you should consider making a Tia character instead, as they have much more freedom since they're not tied to their duties as a breeding male.
It might be difficult to keep coming up with reasons for why a Nunh would be out and about going on adventures and stuff when he should be busy making kittens and strengthening the tribe.

If you're really set on your character being a Nunh though, I suggest you really think it through, so your reasons doesn't come off as half baked.
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