Hydaelyn Role-Players

Full Version: Design your character's skill!
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
An email flashes into your inbox. A magical, wonderful email straight from Square Enix's Naoki Yoshida. It presents you with a golden opportunity.

You get to design one Action or Trait for your character.

Any class, any level, with one condition; it has to fit your character's flavour. What do you design? How does it work? What does it cost? Does it work with other skills? How does it fit your character? What is it called?

I'll post mine after this film's finished. Let's hear yours! Big Grin
Comedy answer: Trait: You're The Best Around. All damage and healing numbers appear 10 times larger than normal, and all damage taken appears to be reduced by 90%. However, the actual damage and healing done and actual damage taken are unaffected. 10% chance for your character to laugh maniacally upon casting any spell that causes damage.

Anyone who's ever done an IC dungeon with L'yhta knows exactly how this fits. Smile For example, after getting punched in the face by Titan, her response was, "This... proves... nothing...!"

I'll have to give some thought to a serious answer. Smile
Cooldown ability: Aetheric Instability

Available on all classes and jobs (for Franz at least)

Doubles potency of all spells for 60 seconds. 120 second cooldown. 
Extra effect: All skills that involve MP have a 30% chance of backfiring, dealing unaspected damage to the caster. 

--

After some less-than-fortunate life events, the man we all call Franz gained the ability to use aether, and has access to an almost infinitely large pool of it. While he has knowledge on all the spells he could ever need, he lacks the finesse to actually use most of them. I've RPed out some physicks backfiring before, such as ripping open a wound instead of healing it, or in the case of a large cut, leaving a horrible bruise in the place the cut had been. Naturally, things that don't require MP/aether are fine, but imagine a flare backfiring. ._. ...or summoning an egi
Slit Their Throat

Cast: Instant
Recast: 60.0s
TP Cost: 100
Range: 5.0y
Radius: 0y

Rushes target. Binds both caster and target for 3 seconds. Once bind expires, delivers an attack with a potency of 300 and delivers damage over time with a potency of 40 (duration: 15 seconds). Must be behind target to execute.


Alternatively,

Call for Backup

Cast: 3.0s
Recast: 420.0s
TP Cost: 0
Range: 25.0y
Radius: 5y

Osric lifts a hand to one ear, and an arrow is fired from off-screen at the center of the designated area. When the cast completes, the area is continuously bombarded with cannon fire. Deals damage over time with a potency of 50 (duration: 30 seconds). Each tick has the potential to crit.


Or a trait:

Pickpocket

One percent (rounded up) of each critical strike is awarded as gil. Additionally, if a treasure coffer has a chance to drop ring accessories, drop rates for all non-accessories from that coffer are set to 0.


Adjust numbers as needed, of course. I'm fairly certain both Actions I came up with are broken as hell.
(08-19-2014, 04:29 PM)Melkire Wrote: [ -> ]Slit Their Throat

Cast: Instant
Recast: 60.0s
TP Cost: 100
Range: 5.0y
Radius: 0y

Rushes target. Binds both caster and target for 3 seconds. Once bind expires, delivers an attack with a potency of 300 and delivers damage over time with a potency of 40 (duration: 15 seconds). Must be behind target to execute.


Alternatively,

Call for Backup

Cast: 3.0s
Recast: 420.0s
TP Cost: 0
Range: 25.0y
Radius: 5y

Osric lifts a hand to one ear, and an arrow is fired from off-screen at the center of the designated area. When the cast completes, the area is continuously bombarded with cannon fire. Deals damage over time with a potency of 50 (duration: 30 seconds). Each tick has the potential to crit.


Or a trait:

Pickpocket

One percent (rounded up) of each critical strike is awarded as gil. Additionally, if a treasure coffer has a chance to drop ring accessories, drop rates for all non-accessories from that coffer are set to 0.


Adjust numbers as needed, of course. I'm fairly certain both Actions I came up with are broken as hell.

Adopt me.
Sounsyy Mirke

To Arms - [Trait] (Get it?! It's a double entendre! SE should hire me.)
Use equipped shield as an offensive weapon. Damage is now split between shield and sword. Shields with higher Block Rate attack at a proportionally faster rate. Likewise, shields with higher Block Strength hit proportionally harder. This trait does not effect overall Parry and Block rates.
(08-19-2014, 04:47 PM)Xieveral Wrote: [ -> ]Adopt me.

Doman Diplomacy

Cast: Instant
Recast: 30.0s
TP Cost: 140
Range: 3.0y
Radius: 0y

Seiko takes aim with a single-shot pistol. Caster channels in place for 10 seconds. If target moves 3y from original position at starting time of cast, the channel is broken, Seiko delivers an attack with a potency of 300 and the target is both slowed and heavied for 10 seconds. If the channel is broken prior to an attack being delivered, no damage is dealt and caster is heavied for 5 seconds.
[Image: ellie-block-3.png]
Misdirection

Cast: Instant
Recast: 300s
Range: Visual
Radius: All targets within visual range.

Stares wide-eyed, bats eyelashes, or otherwise appears with a complete mixture of bewilderment and ditziness.  Resets all accumulated threat and suspicion.



[Image: Aya_I.png]
Coy Conversation
Cast: 10s
Recast: 10s
Range: Conversation Only

Show intense interest in the target of this ability, smiling and asking questions excitedly, while the caster only provides coy, superficial answers.  After casting time is complete caster learns everything of interest (below the level of "secret") about all targets.




[Image: aya_DD.png]

Distract
Cast: Immediate
Recast: 60s
Range: Visual

A gesture ranging from to subtle to audacious (movement of the hips, accidental collision, leaning over a table, bursting into dance) draws the attention of all targets within line of sight.  Level of effect varies greatly depending upon target characteristics (some may glance momentarily before rolling eyes in disgust, others may be drawn unwittingly from outside visual range).  Duration of effect increased for casters possessing the Gag Boobs trait.
Oho, we've had some great skills so far! Here's my take on a skill Averill might have, as well as some reasoning behind it.

For starters, he's a hunter, not a fighter. He's spent seven years on the road hunting his own food, and rare is the time when bandits might take him unawares. As a result, he would have something like this conditional Action:

Clean Shot

Cast: Instant
Recast: 100.00s
Range: 40y

Delivers an attack with a potency of 150.
Additional Effect: If target is non-human, potency is 300.
Acquired: ARC Lv.10
Affinity: ARC BRD


A quick and simple action to personify someone who is general loath to take a person's life.
On the flipside, I initially entertained this Trait:

The Roads Less Travelled

Discovering a new area confers an additional 5% EXP for each area away from the character's home nation (Max 40%).
Improved Sword Oath

Cast: Instant
Recast: 2.5s (global cooldown)
MP: 266
Range: Self

Any shield is instantly unequipped on use. No shield-based skills may be used. *
Increases potency of all Paladin attacks by 150
Removes all additional enmity generation from Savage Blade and Rage of Halone.
Can only be used with specific swords designated as double-wieldable.

* Shield is not physically removed, but rendered invisible until Improved Sword Oath is disabled, or Shield Oath is used. This is to preserve gear ilevel and allow new combat animations.
I have an Idea

Cast: Instant
Recast: 360.0s
TP Cost: None
Range 20.0y
Radius 0.0y

Natalie gets a really good idea to fix a problematic situation. Remove all effects from target, (This includes positive effects) including those that cannot normally be removed. The entire party is stunned for 5 seconds, silenced for 10, heavied for 15, blinded for 20, and paralyzed for 30. These effects cannot be removed.
(08-19-2014, 05:41 PM)Natalie Mcbeef Wrote: [ -> ]I have an Idea
Show Content
I lol'd. This thread is pretty good so far.

Mine's not really humorous, but I think it's a nifty (and utterly broken) idea:

Aetheric Mega Burst

Cast: 5s
Recast: 600s
MP Cost: All
TP Cost: 1,000
Range: Self
Radius: 0.0y

T'rahnu pours the entirety of her aetheric reserves into a single devastating attack, draining all of her MP and TP and reducing her HP to 1. Increases the potency of her next action by 1000%, grants it a 12y AoE that blinds and silences enemies within its radius for 20s, and knocks them back 10y. The spectacle that occurs may stun onlookers for a random duration.


Combine with Dragoon for maximum fireworks. I should note that T'rahnu has no casting classes and no aptitude for magic whatsoever, so no shenanigans with an empowered Flare or somesuch. Missed opportunities, I know. Sad
(08-19-2014, 07:41 PM)Zyrusticae Wrote: [ -> ]
(08-19-2014, 05:41 PM)Natalie Mcbeef Wrote: [ -> ]I have an Idea
Show Content
I lol'd. This thread is pretty good so far.

Mine's not really humorous, but I think it's a nifty (and utterly broken) idea:

Aetheric Mega Burst

Cast: 5s
Recast: 600s
MP Cost: All
TP Cost: 1,000
Range: Self
Radius: 0.0y

T'rahnu pours the entirety of her aetheric reserves into a single devastating attack, draining all of her MP and TP and reducing her HP to 1. Increases the potency of her next action by 1000%, grants it a 12y AoE that blinds and silences enemies within its radius for 20s, and knocks them back 10y. The spectacle that occurs may stun onlookers for a random duration.


Combine with Dragoon for maximum fireworks. I should note that T'rahnu has no casting classes and no aptitude for magic whatsoever, so no shenanigans with an empowered Flare or somesuch. Missed opportunities, I know. Sad
I saw this skill. And thought about this dude.
(08-19-2014, 07:41 PM)Zyrusticae Wrote: [ -> ]Combine with Dragoon for maximum fireworks. I should note that T'rahnu has no casting classes and no aptitude for magic whatsoever, so no shenanigans with an empowered Flare or somesuch. Missed opportunities, I know. Sad

Hey. Look on the bright side: suddenly Piercing Talon is the most badass skill in the entire game.
I Spy~
Cast:  Instant
Duration:  10 s
Cooldown:  60 s
Cost:  if successful, 100 TP
Range:  current room/map area within sight

Queenie's sights zone into the loot of highest value (monetary or visual).  She will begin to calculate what it will take to obtain the item(s), if at all possible.
(hehe)



OR
Ghoul Ward
Cast:  6 s
Duration:  10 s
Cooldown:  180 s
Cost:  1000 MP
Range:  within sight of Queen and all party members

During the cast, Queen cannot be disturbed by any outside sources, or it will be interrupted and the MP lost.  Queen will close her eyes and procure a strange carved rod decorated with wolves teeth, and chant until the end of the casting time.  If casting is successful, any negative status effects or abilities to herself or the party will be negated and reflected back unto their original source.
Pages: 1 2