Hydaelyn Role-Players
White Egyptians - Printable Version

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RE: White Egyptians - Oli! - 11-18-2015

(11-18-2015, 11:01 AM)Sylentmana Wrote: When you use that much, why not just animate the whole thing?

They probably want to go with a "realistic" rendering style, which is good and all for weird-looking characters and static objects, but the creation of photo-realistic 3D people that don't hit the Uncanny Valley for a large chunk of your audience is still something that's being hammered out.


RE: White Egyptians - Martiallais - 11-18-2015

(11-18-2015, 05:59 AM)Oli! Wrote:
(11-18-2015, 05:51 AM)Graeham Wrote:
(11-18-2015, 05:15 AM)Oli! Wrote:
(11-18-2015, 04:56 AM)Graeham Wrote: I get the impression that the movie is going for the heroic pseudo-mythical angle rather than anything that's historically accurate. Which is perfectly fine - it'll likely do fairly well for itself and as with so many things if someone happens to dislike it they can just avoid going to see it.

So a movie about Norsemen and Vikings punching their way through Valhalla and fighting with Valkyries and riding Hresvelgr with a cast of nothing but black people with Bostonian accents wouldn't be weird to you then.

Because that's what this is.

Would I find that weird? Sure. That's a bit more extreme than what's going on in the trailer for the movie though.

Not really?

I don't see how one is more extreme than the other, they're perfectly parallel examples.

People with little to no ethnic connection to the culture and location used as the backdrop for the film are cast in the entirety of its important roles and most others, to the point where the actual races that have a tie to that location and mythology have virtually no presence, while speaking with out-of-place accents.

That's both this film and the theoretical Black Norsemen film I have presented, to the letter.

This movie.
[Image: giphy.gif]

Still. This film you pitch Oli makes me think back to the glorious days of arguments on GW2 about how "there are no black norn/vikings/northmen11!1!1!!".


RE: White Egyptians - Oli! - 11-18-2015

(11-18-2015, 11:19 AM)Martiallais Wrote: Still. This film you pitch Oli makes me think back to the glorious days of arguments on GW2 about how "there are no black norn/vikings/northmen11!1!1!!".

Hah haaaaaaa I remember when this was a thing.

This and the arguments over waypoints were enough to give a person Roleplayer PTSD.


RE: White Egyptians - Virella - 11-18-2015

(11-18-2015, 02:58 PM)Oli! Wrote:
(11-18-2015, 11:19 AM)Martiallais Wrote: Still. This film you pitch Oli makes me think back to the glorious days of arguments on GW2 about how "there are no black norn/vikings/northmen11!1!1!!".

Hah haaaaaaa I remember when this was a thing.

This and the arguments over waypoints were enough to give a person Roleplayer PTSD.
I made a dark skinned char from Lordearon, that triggered the fuck out of people on WoW. It was glorious.

Gdi people, don't be so obsessive about skin colours and fantasy games. Unless you rp a white drow, then you can gtfo.


RE: White Egyptians - -no longer matters- - 11-18-2015

This movie looks horrible.. and I will go see it anyways, because it looks fun horrible.


RE: White Egyptians - Jonexe - 11-18-2015

Sometimes I feel like the only person in the world that doesn't care about skin color; especially in fantasy. I can't think of a single moment in my life where the color of a person's skin has positively or negatively affected my enjoyment of any form of entertainment.

That said, the movie looks terrible... but I'll likely end up seeing it. My friends and I get bored quite easily and make terrible movie choices when it happens (looking at you TMNT reboot).


RE: White Egyptians - Sylentmana - 11-19-2015

(11-18-2015, 11:05 AM)Oli! Wrote:
(11-18-2015, 11:01 AM)Sylentmana Wrote: When you use that much, why not just animate the whole thing?

They probably want to go with a "realistic" rendering style, which is good and all for weird-looking characters and static objects, but the creation of photo-realistic 3D people that don't hit the Uncanny Valley for a large chunk of your audience is still something that's being hammered out.

I didn't mean they should animate the whole thing in a photo-realistic way. I just meant that if they are going to use so much CGI then they should just make an animated movie, stylized of course. I didn't bother to clarify. Sorry about that.