(11-18-2015, 11:01 AM)Sylentmana Wrote: When you use that much, why not just animate the whole thing?
They probably want to go with a "realistic" rendering style, which is good and all for weird-looking characters and static objects, but the creation of photo-realistic 3D people that don't hit the Uncanny Valley for a large chunk of your audience is still something that's being hammered out.