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Lacking DRK / GS


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Lacking DRK / GS
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Caysenv
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RE: Lacking DRK / GS |
#16
06-18-2013, 08:08 PM
(06-18-2013, 06:33 PM)faceman7381 Wrote: Geomancer does use an axe but I think that job will come from a mage class if it comes.
A Geomancer job with terrain-based abilities would be a very cool offensive alternative for Conjurers. The official description of Conjurer says they use the aether of their surroundings, so Geomancer could easily fit right in.

(06-18-2013, 06:33 PM)faceman7381 Wrote: Blue Mage was mentioned once to not be in the plans at the time they addressed it but they are redoing the bestiary and blue mage is soooo FF and the game is striving to capture classic FF.  I just think it will be in there at some point.
You also have to take into account that the team has spent the past long while working just to make the game playable again for v2.0, which would understandably leave little time for working on future jobs. Once the game is finished and relaunched they'll have plenty of time to dream up new jobs for us, and the jobs they know to be fan favorites are probably at the top of the list. Thumbsup
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RE: Lacking DRK / GS |
#17
06-21-2013, 01:55 AM
Is there a chance that they'll still have another job at launch? They announced Scholar at E3 which wasn't very long ago. In my opinion it would be very strange to launch without a greatsword. I'd have to do a significant amount of digging to find a fantasy MMO that doesn't have a greatsword.

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Mycroftv
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RE: Lacking DRK / GS |
#18
06-21-2013, 02:05 AM
With two months left, I don't think that we'll have any chance of that.
Yoshi-P and the ARR team have also been rather.. Bad, at keeping new things hidden from us players, so if they had any plans of adding a greatsword-wielding class for launch, we'd have already something distinct about it, rather than just rumours.

There is perhaps no phenomenon which contains so much destructive feeling as moral indignation, which permits envy or to be acted out under the guise of virtue. - Erich Fromm
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RE: Lacking DRK / GS |
#19
07-15-2013, 02:23 PM
(This post was last modified: 07-15-2013, 02:31 PM by DSCH.)
PeriasGift Wrote:Is there a chance that they'll still have another job at launch? They announced Scholar at E3 which wasn't very long ago. In my opinion it would be very strange to launch without a greatsword. I'd have to do a significant amount of digging to find a fantasy MMO that doesn't have a greatsword.
I would expect Musketeer to be released some time before the first expansion. There is already a guild for it in Limsa Lominsa.

As for DRK, I really hope we do get it at some point in the future.
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Desmond Aryllv
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RE: Lacking DRK / GS |
#20
07-17-2013, 11:30 PM
I would add that Thancred from the Ul'Dah storyline leaped into the air, produced three knives in one hand and dispatched a guard while in midair, upside down. That seems to me to be a precursor to a similar job becoming available. As some have said, I think it would be Scout/Ninja/Thief.

Also, the Flame General in Ul'Dah is wearing Gladiator type armor but has TWO swords on his hips. I think that points to a more offensive-minded job coming out for Gladiator at some point in the future.
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Caysenv
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RE: Lacking DRK / GS |
#21
07-17-2013, 11:41 PM
Here's something ya'll might find interesting, on the topic of Dark Knight and other new jobs.

From a recent interview with Yoshida.

Show Content
SpoilerThe Secrets of Eorzea (SOE)

Will you make the second jobs very different from their class or first job? For example, the Dark Knight is a very aggressive job and since you seem to want it to become the second Gladiator job (This has never been confirmed but since Yoshi-P always uses it as an example, you never know... ), don't you think Gladiator's abilities are in contradiction with his style?

Naoki Yoshida (NY):

I see what you mean. We created the system, but we do not necessarily need to follow it all the time. For example, let’s say that the Dark Knight is the second Gladiator job (attention, it is still not a confirmation), when you get its job stone at level 30, all acquired Gladiator skills will certainly be modified to better fit the image of the Dark Knight.

It was just to give an example to explain that we are not going to destroy how players consider different classes / jobs. It could be an interesting way to introduce future classes / jobs. We will consider your concerns on this issue, rest assured.
This should make things more interesting, don't you think?

Source.
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Desmond Aryllv
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RE: Lacking DRK / GS |
#22
07-17-2013, 11:47 PM
(07-17-2013, 11:41 PM)Caysen Wrote: Here's something ya'll might find interesting, on the topic of Dark Knight and other new jobs.

From a recent interview with Yoshida.

Show Content
SpoilerThe Secrets of Eorzea (SOE)

Will you make the second jobs very different from their class or first job? For example, the Dark Knight is a very aggressive job and since you seem to want it to become the second Gladiator job (This has never been confirmed but since Yoshi-P always uses it as an example, you never know... ), don't you think Gladiator's abilities are in contradiction with his style?

Naoki Yoshida (NY):

I see what you mean. We created the system, but we do not necessarily need to follow it all the time. For example, let’s say that the Dark Knight is the second Gladiator job (attention, it is still not a confirmation), when you get its job stone at level 30, all acquired Gladiator skills will certainly be modified to better fit the image of the Dark Knight.

It was just to give an example to explain that we are not going to destroy how players consider different classes / jobs. It could be an interesting way to introduce future classes / jobs. We will consider your concerns on this issue, rest assured.
This should make things more interesting, don't you think?


Source.
Yoshi-P is fast becoming my favorite producer/game visionary. He's the man.
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