I would like to note that there is a difference between an introvert and someone who is shy. A shy individual is also an introvert but an introvert is not necessarily shy. Meaning, an introverted character does not need to break out of her shell as character development. It might be about one half of all people in real life are introverted.Â
Being introverted doesn't mean that you can't have conversations with strangers. It just means that you're not as high energy around other people and social situations may not be as easy for you compared to someone who is extroverted. Remember, there are varying levels of introverts.
For example, I have played and met a number of characters who were reserved. In groups they may have taken a backseat in conversation. However, they would still contribute. Additionally, I reserved individual could likely carry a conversation one on one.
I would ask yourself:" what kind of introvert is my character?" Is she shy? Is she aloof? Is she reserved? Is she antisocial? Is she quiet? Does she keep to herself but opens up when approached by others? Is she cold or taciturn? Again, just because you're an introvert does not mean you have an actual problem talking to people.
I feel a part of the problem too is that a lot of roleplay is centered around simply conversing. Look at any fantasy or adventure story and you see that people are there to get a quest done, not talk about in what terrible way their friends broke up. It is just the sad fact that social role play is easier to put together. If your character is really the sort who can't or won't talk to others then I recommend putting together a small-scale story. That way your role play can be focused on events and missions instead of conversation. The best way you could do this is to talk to others in your free company or to make some character connections.
Being introverted doesn't mean that you can't have conversations with strangers. It just means that you're not as high energy around other people and social situations may not be as easy for you compared to someone who is extroverted. Remember, there are varying levels of introverts.
For example, I have played and met a number of characters who were reserved. In groups they may have taken a backseat in conversation. However, they would still contribute. Additionally, I reserved individual could likely carry a conversation one on one.
I would ask yourself:" what kind of introvert is my character?" Is she shy? Is she aloof? Is she reserved? Is she antisocial? Is she quiet? Does she keep to herself but opens up when approached by others? Is she cold or taciturn? Again, just because you're an introvert does not mean you have an actual problem talking to people.
I feel a part of the problem too is that a lot of roleplay is centered around simply conversing. Look at any fantasy or adventure story and you see that people are there to get a quest done, not talk about in what terrible way their friends broke up. It is just the sad fact that social role play is easier to put together. If your character is really the sort who can't or won't talk to others then I recommend putting together a small-scale story. That way your role play can be focused on events and missions instead of conversation. The best way you could do this is to talk to others in your free company or to make some character connections.