(06-27-2015, 08:31 AM)Sounsyy Wrote: Equilibrium is your clutch heal while tanking. At 825 STR so far, it heals normal around 4.1-4.3k HP. With Berserk up I get between 6.1-6.3k. Also note that this heal can crit. So off-Berserk I can crit around 5k+ and around 7k+ with Berserk. Can repeat every 60s. So very OP and very useful. Along with Vengeance, Inner Beast, Thrill of Battle, Convalescence, and Raw Intuition - I have not been wanting for buffs or self heals.
That said... we haven't seen Alexander yet. But I have a feeling WARs won't be MTing that. That'll be relegated to Buffy McPaladins. So we'll be able to stance dance between full out DPS and Tank mode as needed in those fights. But from my experience in the new Lv60 dungeons, WAR is now all about the Self-Heal Tanking. You are absolutely right in that we just do not have the mitigation prowess of other tank classes. Our way to compete, especially with the new Raw Intuition and Equilibrium abilities is just to make ourselves as ridiculously easy to heal as possible.
Yeah, right now I'm just picking up rando gear upgrades, usually focusing on STR right-side. (Also, raw intuition is based off of Parry, so by ignoring that part on right-side we're not really helping that skill out but with Second Wind and Equilibrium it might be a fair trade)
Although I'm thinking out loud here - would the efficiency of STR stacking be mitigated by a full VIT build's just bonkers HP stat? Or does VIT not scale that well in the grand scheme of things?