Castiel Wrote:Perhaps we shouldn't be using the term "standards" and instead use "etiquette?" I think maybe that's why people are getting the wrong impression of a RP police force. It's not like anyone would get hung out at the gallows if they deviated from the things we set forth.
Quote:A Russian proverb comes to mind: "If you spit on the community, the community will cringe, but if the community spits on you, you'll drown."
I love this quote xD
Cast you aren't talking about only ettiquette when you are talking about making a standard set of rules for battle. I'm saying that we should only have players agree to etiquette in terms of treatment of eachother and how to deal with troublemakers. Then The RPC will rarely have to do anything drastic. If you get into "how to conduct a battle" or things like that you are stepping on the toes of people.
Ettiquette should matter no matter how large or small, how many guilds are envolved so "when the RPC standards kick-in" isn't an issue. No one should ever treat anyone like that whether its in a guild or between different guilds.
Castiel Wrote:I think one of the reasons I'm so pushy on this is because of Sylph's history. I've seen several RP groups sharing a server and I've seen how ugly things can get. The Starsider group is successful in part because they have a different mentality than we do. FFXI wasn't very conductive for RP and I somehow have a feeling FF14 could potentially end up similar in those regards. I'm sure we won't have any major trouble in our first 8-12 months. The beginning tends to be the "golden age" for many. But a year down the line, there's no telling whether we shrink or grow in size. And if we shrink, how competitive could things get? I guess I'm just concerned with what happens then and being prepared for when the dust finally settles. Perhaps I'm thinking way too far ahead though.
This is just what I said above you are basing everything on the mentality of the FFXI community. A mentality of a community is decided not by the way anyone in any other game does but on the players. FFXIV is a clean slate and a new game.
By expecting everyone to behave the way they did in FFXI you will be creating a self-fulfilling prophecy. People will act this way if you go into it thinking they will. I don't see a coalition mentality among any of you just a separate guild mentality and if you don't want the FFXI mentality in FFXIV you need to create a new one in FFXIV.
If the founders come into the community as a united front and promote trust the community will have that mentality as it grows. Starsider, in the begining, had some growing pains but once they figured it out they deal with problems but still remain a united community.
If you expect it to fail in a few years it will because you'll give up on it. I you try to controll thing you can't you'll give up and it will fail.